| 02-13-2007, 08:11 PM | #1 |
Hello, One of my characters (Aszune) uses the ROC Assassin model, which I think is overall a reaonsable look but I wish there were more animations that I could use, some in-game and others in cinematics. Would someone be able to add "attack kick" animations to the character for a spin kick, front kick, and side kick? I can point you to literature and pictures to help you gain a better idea of what I need: http://en.wikipedia.org/wiki/Kick Also, I'd like to have a spell channel animation where the character hold her arms out, stands on one leg and puts the other in a sort of crane stance, much like the Illidan model does in one of his stand animations but for an extended period of time as a spell channel animation should be. Finally, if there could be a walk slow animation where she's just walking and not running, that would be highly useful for cinematics. I will soon have a demo map for Act II released, so you can see how I've come quite far in my mapping skills since Act I. Reply if you start this, it may take a bit of time and I wouldn't want multiple people competing over this. Thanks, Capt. Picard |
