| 02-14-2007, 07:59 PM | #1 |
I searched for this on this forum and found several ways how to achieve this: - Locust - impossible for me, I need the unit to be playable by player - Collision off - does not accept cliffs and has problems with pathfinding - and finally - Flying - It seems ideal for me. I can sacrifice flying for it and I have already put Air blockers all over the cliffs. But I still cannot force the unit to walk on ground I selected dryad and changed its movement type to Flying. But she began to really fly over the ground, when I set Flying height to -120 she was sometimes OK, but sometimes she was still above ground and sometimes she was half body underground ![]() |
| 02-14-2007, 09:51 PM | #2 |
"when I set Flying height to -120 she was sometimes OK" Did you set Max Height and Min Height too? |
| 02-15-2007, 08:15 AM | #3 |
I set both to -120. But I don't see any sense in it - when both were on zero she was flying several ingame feet over ground :( |
| 02-15-2007, 09:16 AM | #4 |
That's because the game engine dynamically adjusts fly height depending on the terrain below when passing over cliffs, trees ect, a flying unit can never really be on the ground. |
| 02-15-2007, 10:26 AM | #5 |
Hmm, is here any other way how to make unit walk through trees? |
| 02-15-2007, 11:00 AM | #6 | |
Quote:
JASS:call SetUnitPathing( yourUnit, false ) can walk freely over cliffs, trees, other units etc... The only problem is that you have to "manually" (by clicking many times) order them to pass over cliffs. |
| 02-15-2007, 11:11 AM | #7 |
But I don't want them to walk over cliffs :( |
| 02-15-2007, 04:22 PM | #8 |
Replace the trees with a dummy unit w/ the appropriate models and no collision. |
| 02-15-2007, 04:28 PM | #9 |
Hmm. Does collision stop pathing blockers? Because if they still get stopped when collision is off, just replace all the air blockers with ground blockers and turn off collision. |
| 02-15-2007, 05:12 PM | #10 |
VNXcrytic: I need to give this ability only to a single unit / max. several units Tide: I tried it (see attached map) and unit with col. off can walk through everything (if you spam your orders enough). even both blocker don't stop it. |
