| 02-17-2007, 11:28 PM | #1 |
Last time i have alot of questions, so i will ask them in one thread to not spam forum... so there re my first questions 1. How to take for example grass from ashenvale chipset to northend chipset? 2. I have gate and i want to autodestroy it 30 sec after starting play... how to do that? 3. This is hard... I want to make neutral building, lets name it a. When player1 will destroy building a, in the same place will autobuild building for player1, lets say barracks. BUT if player2 will destroy that barracks, there will autobuild new one for him, lets say barracks2. In addition, when every autobuild will be done, I want to spawn lets say, 3 foots for player that owns autobuilded barracks/barracks2. For any help - thank u. And sorry, english isnt my first language ![]() |
| 02-17-2007, 11:41 PM | #2 |
1. Extract the texture and replace it using the one you want to replace filepath. Or go Advanced modify tileset. 2. Trigger: It very simple 3. Just repeat the If.Then/else part for each player it is insuffient but it works -Av3n |
| 02-18-2007, 10:02 PM | #4 |
All previous problems solved, thx. But i have next 1. We have 2 sides, lets say Horde and Alliance (i know its very original 2. How to make that player is not able to enter some kind of terrain? Here is example... http://img401.imageshack.us/img401/5...7235449tu1.jpg How can i make that units re unable to walk on so high mountains? 3. How to make AI able to take hero from tavern... i changed prio that AI builds (in AI editor) so he first takes hero, but i dont know how to load this AI so computer uses it, for example when i take "easy computer" These problems re easy, but still the RE problems... Ofc ty for help, and i will give rep if some1 help me |
| 02-19-2007, 12:41 AM | #5 | ||
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| 02-20-2007, 09:30 PM | #6 |
Thanks for all help. I have next noobish question http://img87.imageshack.us/img87/190...7230801or8.jpg Question is simple. How can i make that units can walk under bridge? |
| 02-21-2007, 03:24 AM | #7 |
You want a bridge that people can walk over and under? As far as I know that can't be done in the Warcraft engine. If it can be done it isn't simple. I vaguely remember a tutorial that might have enabled something like a bridge but then I think the it would only work one way at a time (you couldn't have units on the bridge and under it at the same time). Or I might be making that all up, memory is a funny thing. |
| 02-21-2007, 03:47 AM | #8 |
Abuse elevators thats the way -Av3n |
