HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Camera Issues

02-19-2007, 03:09 PM#1
WNxCryptic
Alright...well, eveyone knows that the default camera hight really isn't all that great for any custom game.

I have the trigger to set the camera distance to say, 2200 or whatever the distance i want it to be..but if you do any camera adjustments in game (accidentally scroll a mouse-wheel, press delete or page down or whatever those keys are for rotating the camera) the camera will drop back down to its default height.

Is there anyway to lock the camera distance, or to write a trigger that will automatically reset the camera angle if it is moved?
02-19-2007, 09:28 PM#2
shadow1500
You will need to set it every so often so that the player won't notice the movement. Use something like:
Collapse JASS:
function cam_control takes nothing returns nothing
    call SetCameraField(CAMERA_FIELD_TARGET_DISTANCE,2200.0,0.0)
endfunction
function init_cam takes nothing returns nothing
    call TimerStart(CreateTimer(),0.033,true,function cam_control)
endfunction
02-19-2007, 09:32 PM#3
Alevice
pan camera over 0.01 seconds in a periodic trigger.
02-20-2007, 04:46 PM#4
WNxCryptic
K, thanks for that help