| 02-22-2007, 07:07 AM | #1 |
Does anyone have the Blue Inferno effect, you know the one used in ToB that explodes with watery effects. It's been used in some maps, oh and also a red one? The one in AAA, Sorceress' Meteor ability. If anyone can make anything similar to those 2 I'd gladly appreciate it, it isn't very hard to do, just some recolors and modify the explosion. If you don't know what they are..: The Blue Inferno >It's chunk of rock is whitish in color >The smoke left behind is blue in color >Overall it is bluish with white rock >Watery Explosion instead of a bursting explosion. The Red Inferno >A chunk of rock is dark orange to dark red in color >The flames or smoke left behind is dark orange to red orange. >A different bursting explosion if possible. |
| 02-22-2007, 10:11 PM | #2 |
I dont know if you can use these.. But take a look Blue Infernal http://wc3sear.ch/index.php?p=Models&ID=397&sid= Red Infernal http://wc3sear.ch/index.php?p=Models&ID=1181&sid= or http://wc3sear.ch/index.php?p=Models&ID=448&sid= |
| 02-24-2007, 01:30 AM | #3 |
Can anyone just do a simple recolor? I need the missile effect of inferno.. |
| 02-24-2007, 09:16 AM | #4 |
Have you tried doing it yourself in Mago's model editor? Might be some texturing involved for the best effect but it can't be anything to complicated. |
| 02-26-2007, 07:25 AM | #5 |
I don't know anything about modeling, nor do I have Mago's editor... Please I need these models.. I don't know why noone wants to help, they're really just very simple.. |
| 02-26-2007, 09:35 PM | #6 |
trust me, dl magos' editor, go to the node manager and select an emmitter. its EXTREMLY easy to understand. |
| 02-27-2007, 08:11 AM | #7 |
I have made the fires left behind blue, added the blue glow texture and some water textures.. I really just don't know how to add/remove/modify/replace textures. Isn't there a tut for replacing textures for this? |
