Ok, I'm making an ability that takes the number of units in the area around the caster and for each one adds a certain amount of attack through an equasion (yet to be determined, but probably something like:
.5(lvl * 3)
Anyways, how would one go about adding the specific amount of damage to a unit's attack? Using abilities based off of claws of attack?
Great this is that it IS a system, so once you plop it in you can use it for other things. Extra dmg, armor, stats, etc on the fly is extremely useful.