| 02-27-2007, 03:05 PM | #1 |
When adding units to a neutral buildings with triggers, the "Start Stock Delay" time is not respected. Why? Thanks. |
| 02-27-2007, 03:37 PM | #2 |
Because triggers circumvent that aspect of the object. As a workaround simply change the event for the trigger that adds a particular unit to a neutral building from (time) to (time + delay). If you have multiple delays for different units, you'll need to create seperate function calls for each time period. The easier method is simply to set the neutral building to sell the units in question so their stock delay can work it all out. |
