| 03-01-2007, 12:52 PM | #1 |
Ok, I have found another Tavern's bug Until now I have had some troubles with the following things: - There is no way to add 12 units to a neutral building using triggers since there will always be a black space on one of the slots (the Sell Units ability requires it?). - Disabling units for a player won't work if the units are sold from a building, they still can be sold. Heroes CAN be disabled for a player even if they are sold. And now I have another problem! - The SetPlayerMaxHeroesAllowed function only works for the default heroes! Now this is really a stupid thing ! If you put in a tavern a normal Mountain King, setting the maximum heroes allowed to 1 then you can't buy ANY other hero (including custom ones). BUT if you copy/paste the mountain king and put this into the tavern, when you buy it you can still pick all the other heroes!!! What's this?Maybe you can add this to the bugs list... P.S: anyone knows a solution for the last one (apart from changing original heroes instead of copying them)? |
| 03-01-2007, 12:59 PM | #2 | |
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It's near the bottom and already includes most of the generic heroes. Just add yours too. |
| 03-02-2007, 01:23 PM | #3 | |
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| 03-02-2007, 02:46 PM | #4 |
Actually, there is some way of putting 12 units in a tavern which operate in some kind of "Sold" fashion...Icefrog did it (as much as I hate to say the name) in some way in DOTA (ahhh!) |
| 03-02-2007, 04:33 PM | #5 | |
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| 03-02-2007, 11:09 PM | #6 | |
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U just relized? -Av3n |
| 03-03-2007, 01:15 PM | #7 | |
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