| 03-02-2007, 12:54 PM | #1 |
I have changed the rate of regeneration in WE of all my heroes in map. The heroes are actually created via trigger. But there is a bug and my heroes will not start to regenerate mana until they have died once. This is... quite annoying. Can it be fixed? Ohh I forgot to mention that in the gameplay constant I also put to 0 the amount of mana regeneration bonus per point of intelligence so that the vampire heroes must feed on blood LOL But this should not have affected the base mana regeration of heroes. Somehow there is a conflict I guess. Remember that the heroes mana regeneration work once the hero has died and revived once. Odd? |
| 03-02-2007, 01:27 PM | #2 |
Umm, could you possibly create it for neutral hostile, then instantly hide it then kill it and revive it at a location and give it to the player? You have to give it to neutral hostile so that the player won't see the gray hero icon on the upper left of the screen before it's created. |
| 03-02-2007, 04:37 PM | #4 |
You wouldent have to give it to Neutral Hostile, as it will happen instantly, before the next frame update. |
| 03-02-2007, 08:28 PM | #5 |
Thanks guys! It WORKS! Solved my problem. |
| 03-03-2007, 09:31 AM | #6 |
Remember to give rep :P |
| 03-03-2007, 09:47 AM | #7 | |
Quote:
Neg rep comes in few seconds :P |
