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Two advanced map editing questions

03-06-2007, 12:23 AM#1
Szythe
Ok, so straight to the point, here they are:

1) Is it possible to change the font set of a specific map? Or is the font hard-coded into war3. What would I want to change it for? I want to use floating text to create images that float up from units' heads, such as a yellow smiley face (to denote an increase in happiness) or a red frowny face (to denote a decrease)

2) Is there any way to change the base-order id's of abilities? "Channel" is out of the question, because the ability needs to be based out of one of the "Place Mini-Farm" type abilities, where your cursor shows the building outline which you are placing. There are in fact 8 "Place Mini-Something" abilities, but they all use the same base-order (a unit with all 8 abilities who is ordered to cast one of the abilities will always instead cast the ability in the upper left). I have heard that this is possible. If so, how?
03-06-2007, 12:58 AM#2
grim001
You can't change the base ID of abilities, but you might be able to use 6 different dummy skills that add the correct skill to the unit and order it to use it.
03-06-2007, 01:02 AM#3
shadow1500
You can only change the font-set for mods, since they are loaded when Wc3 starts up.
Try making a model of billboarded plane/particle with a smily-face texture, that should work without problem.
03-06-2007, 01:21 AM#4
Szythe
Quote:
Originally Posted by shadow1500
You can only change the font-set for mods, since they are loaded when Wc3 starts up.
Try making a model of billboarded plane/particle with a smily-face texture, that should work without problem.

I don't have any model editing program such as 3dsmax, is it possible to make such a simple model without one of those programs? I'm a complete noob to model editing.
03-06-2007, 01:31 AM#5
shadow1500
Yes, use Magos' Wc3 model editor.
03-06-2007, 01:37 AM#6
Szythe
Is there some basic tutorial which would help with creating 2D texture models, or is it simple enough that you could explain how to do it? I downloaded the model editor and theres so many options I have no idea how I would start.
03-06-2007, 01:38 AM#7
Pyrogasm
You could use PitzerMike's TextSplat Library, modify it a bit, and use it to display smilies.


Maybe.
03-06-2007, 01:48 AM#8
Szythe
Quote:
Originally Posted by Pyrogasm
You could use PitzerMike's TextSplat Library, modify it a bit, and use it to display smilies.


Maybe.

I checked that out, and it doesn't use any models at all. It uses textures which it displays as images on the ground using the
Collapse JASS:
CreateImage()
native. Is there anyone out there with some model-making experience who would be able to make me an upright 2D square model, and show me how to interchange textures on the model?