| 03-11-2007, 11:12 AM | #2 |
From your desription of the problem and in my sleepless mind, i cant help but read the topic title 10 times to get it, and think maybe your variable initialization trigger isnt being called? |
| 03-12-2007, 12:09 AM | #3 |
Omg... I forgot to put an event in the variable initialisation trigger... And this ladies and gentlemen, is why you should never trigger a map at 4 in the morning while using caffine to stay awake. I feel like such an idiot. |
| 03-12-2007, 12:46 AM | #4 |
Dont worry. we all do stupid stuff ;) i once asked what the name for the Marine icon was... .... it was "btnMarine" |
| 03-12-2007, 02:41 AM | #6 |
You sure (Triggering Unit) works with "Unit - A unit Finishes an upgrade" ? add a text message to that trigger to see. you sure the tech advancement is beign registerd before the trigger fires? (so it actually increases the teck level for players, instead of setting it to the last level of the teck) I can see nothing wrong with that loop. Exept, why use a loop? its the same ammount of calls to adding players to groups, it much dirtyer, and needs a variable. (or not, considering its odd and even players being added to each group) |
| 03-12-2007, 07:04 AM | #7 |
Meh, lazyness, it's faster to code integer loops for that stuff. I tried changing it to Researching Unit, still zip. And to check if what you said might be the case i researched a tech with 5 levels, zip. --EDIT-- The problem of course would be that i was using Unit - A unit finishes an upgrade, not Unit - A unit finishes research. The first, of course, referring to the unit itself upgrading, and the second referring to the unit researching an upgrade. I hate Warcraft. |
| 03-12-2007, 07:28 AM | #8 |
... dope. i really should have caught that.... see? we all do stupid things sometimes! xD |
