| 03-15-2007, 08:59 AM | #1 |
in a maze i made, I made mortars attack random circle of powers i created every 4 seconds. but in between them attking the circles, they suddenly attacked the player's heros. so i changed it so that the mortars couldnt attack hero units by setting "targets allowed" to only ground, and the demon hunters "targeted as" heros. but then... the mortar attacks had no effect whatsoever on the players (no splash). how do i make the mortars not attack the players directly, but still have splash damage on them? i cant make them attack-ground because they're attacking units (circle of powers). thanks in advance |
| 03-15-2007, 09:21 AM | #2 |
Make them allied to the players and ensure they can damage allied units. Use more then 1 player for the maze monsters if you also need a set unallied to the players. or find a way to use attack ground. |
| 03-15-2007, 09:26 AM | #3 |
oh ok thanks! |
| 03-15-2007, 07:46 PM | #4 |
Oe just make then worker class? |
| 03-16-2007, 01:48 AM | #5 | |
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