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frozen land mine?

03-16-2007, 05:10 PM#1
ZiegSlavric
im making a map and would like a land mine that freezes target instead of doing damage. basicly the unit will pick up a land mine and use it somewhere and when a guy comes by it explodes and freezes them in a block of ice but will do no damage. ive messed with the skill that is attached to the item that makes it explode but nothing works. when i try to give it the effect stunned (pause) nothing happens. im trying to use as few triggers as possible in the map. can anyone explain to be how i get it to work.
03-16-2007, 06:16 PM#2
Earth-Fury
Modify the stasis ward ability. Make it summon a unit with the land mine model, and modify the art on it to make blocks of ice around units.
03-16-2007, 07:16 PM#3
ZiegSlavric
tried that but its not working. i just want the mine to sit there untill someone comes by. if its possible i want it to do exactly like the goblin land mine except freeze enemies instead of dealing damage. is there a way to make it freeze when it detonates instead of doing aoe damage.
03-16-2007, 08:11 PM#4
Fireeye
Quote:
Originally posted by Earth-Fury
Modify the stasis ward ability. Make it summon a unit with the land mine model, and modify the art on it to make blocks of ice around units.
Earth-Fury is absolutly right, because the Stasis Ward trigger like a Land Mine, has an AoE and don't any damage, it just stuns.
If it doesn't work for you, are you sure that you entered everything correct?
Also it's kinda tricky, there was 1 problem, but i can't remember the solution.
03-16-2007, 08:21 PM#5
ZiegSlavric
could you show me what to do. ive created a new spell from stasis ward and set the art-target to freezing breath to make ice appear on the unit. when i use it in a test map is doesnt do anything. the ward triggers and does what its supposed to do but as for stunning, it doesnt work. i guess im just not doing something right.
03-16-2007, 08:38 PM#6
Fireeye
Oh yeah, now i remember the solution, you have to change the original stun buff, the buff id of it is 'BPSE', but i'm not sure if it will cause problems with other abilitys you use.
03-16-2007, 11:09 PM#7
FatalError
Quote:
Originally Posted by Fireeye
Oh yeah, now i remember the solution, you have to change the original stun buff, the buff id of it is 'BPSE', but i'm not sure if it will cause problems with other abilitys you use.
Eh, that would make ALL abilities that stun have the freezing animation...I don't think you want that.
03-17-2007, 12:28 AM#8
darkwulfv
He means make a copy of the stun buff, modify it, and make the stasis ward use that buff.
03-17-2007, 03:23 AM#9
Pyrogasm
If you understand JASS scripts (plus an in-depth explaination of each line) and/or need to make a spell out of this, you could take a look at this spell I re-worked for Tiku.

It's a frost mine that freezes units when another unit approaches the mine (only triggers on enemy units). Simplistic, actually. The whole effect could even be triggered in GUI.
03-17-2007, 12:08 PM#10
ZiegSlavric
yeah im not good at jass. im puting the stats buff in the editor to stunned but it doesnt do anything to enemies that are in its aoe.