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Handle Variables

03-17-2007, 07:04 PM#1
TopWolf
Code:
Events
    Time - tRepeat expires
Conditions
Actions
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        If - Conditions
            (Mana of (Picked unit)) Equal to (Max mana of (Picked unit))
        Then - Actions
            Custom script:   if ( call GetHandleBoolean(GetEnumUnit(), "abc") == true ) then
            Unit - Order (Picked unit) to Human Archmage - Summon Water Elemental
            Custom script:   endif
        Else - Actions

My custom script doesnt work, its probably something really simple that I'm missing, but I'm not fluent in JASS.

Any Ideas on what is wrong?
03-17-2007, 07:11 PM#2
Earth-Fury
Collapse JASS:
if ( GetHandleBoolean(GetEnumUnit(), "abc") == true ) then

No "call" needed. and use [trigger] tags.
03-17-2007, 08:04 PM#3
Pyrogasm
And there is no "Picked Unit".


Unless there's more of the trigger I'm not seeing.