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Extremely long for quest menu to appear

03-23-2007, 03:36 PM#1
Melshisedek1
I made a quest menu with 14 quest (required and non required) (event on map initialization) just to put info on the game and for credits. But depending on the computer it take like 10 seconds to 20 second to show up. All the text in quest is made to fit.

I dont get it I made quest menu befor and they ran just fine.

Any clue on what might be the typical problem or how that might be fixed ?
03-23-2007, 07:46 PM#2
Dil999
try running at .01 seconds.
03-24-2007, 01:28 PM#3
Melshisedek1
Same shit I have tried. I have a pretty powerful computer to. It is even worse on slow computer. I am trying to figure out if it is an issue about quest triggering or if it has anything to do with the fact my map has plenty of stuff in it?
03-24-2007, 01:49 PM#4
Vexorian
The first seconds of gameplay are a pretty hard time for wc3, it needs to start rendering things so things might get slow after the loading screen.

The quest dialog somehow takes more time to appear, I guess it is for the whole button flashing.

change the event to 30 seconds instead of map init.
04-01-2007, 05:57 AM#5
Melshisedek1
Using map optimiser 4 program totally fixed that problem, I went from a 10-20 seconds wait to a mere 1-2 seconds wait. Viva map optimiser!! Problem solved.
04-01-2007, 06:51 AM#6
Tide-Arc Ephemera
I always time my quests to appear at 3 seconds. Nobody ever goes "OMG THE QUESTS HAVEN'T APPEARED AND IT'S BEEN A MILISECOND". Also it seems to work just fine for me when I do that, 3 seconds and 3 seconds it appears.
04-01-2007, 07:13 AM#7
blu_da_noob
The difference was probably because it had to read all the strings from the strings file and the optimizer inlined them all.
04-02-2007, 04:45 PM#8
Melshisedek1
Yep logical point of view blu_da_nood. Especially that I tried to create quest menu like 3 minutes after map ini and is was still slow.