| 03-24-2007, 11:55 PM | #1 |
Does anyone know the trigger which causes units to be built from a building? I can't seem to find the trigger that affects general units. The GUI trigger is only available for specific units, and I want it so the trigger will cause a building to create the unit in the first slot. Thanks in advance~ |
| 03-25-2007, 03:21 AM | #2 |
I'm not quite sure what you're asking for due to your extremely short and vague explanation, however I'll take a stab at it: This sounds like the action you need, however I can't be sure due to the wording of your question. |
| 03-25-2007, 03:59 AM | #3 |
You can't order a building to build units based on what slot they're in. However, as Szythe pointed out it's very easy to have the building build units as long as you know what unit you want them to build. |
| 03-25-2007, 04:56 AM | #4 |
EDIT: There's a glitch in my system, so, it doesn't work. |
| 03-25-2007, 05:00 AM | #5 |
I dont think theres a way to build any unit using a building, unless you give the buldings all those units to start out with. The easiest thing to do would be create it with a trigger and make the building play its build anim. |
| 03-25-2007, 05:15 AM | #6 | |
Quote:
Right Click->Copy as text On the forum: [trigger] paste here [/trigger] |
| 03-25-2007, 05:26 AM | #7 |
Trigger: Thats what I have as the "auto-build" feature. BUT, the glitch is that once that trigger executes, no other commands can be made with the building(ex. cannot upgrade, only build units). If anyone can help, feel free. I also can understand a bit of JASS, so you can help me that way also. Thanks. |
| 03-25-2007, 05:54 AM | #8 |
What's the problem? It should only add that unit to the queue. After it's been ordered to train/upgrade 1, it should fill the slot. Then, as long as there is an open slot in the queue, the upgrade/whatever else you want to do should be added to it. I don't understand; does the trigger fire when you cancel a unit from the build queue? |
| 03-25-2007, 07:40 AM | #10 |
That's odd. I'll look into this. |
| 03-25-2007, 02:45 PM | #11 |
Well if you're trying to upgrade the building like a tier (town hall, etc.), then when something is already being done, you can't upgrade it. Unit upgrades, however, should still work fine. |
| 03-25-2007, 07:32 PM | #12 | |
Quote:
Even after the unit finishes building, It still remains as in my "After" picture. |
| 03-25-2007, 07:43 PM | #13 |
Because its training another. Give players a command -auto on and -auto off, so they can stop autbuild to upgrade. |
| 04-01-2007, 11:01 PM | #14 | |
Quote:
That's simply not it. All units have been done training, yet it seems like there are still units being trained. Is there some sort of loop hole in the trigger? |
