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Problem with the WEHelper and Caster system

03-26-2007, 09:50 PM#1
shakib_028
I am trying to update my maps caster system I was useing 13.6.. now I updated it with the new 14.3 caster system useing WEHelper... but after the save.. my maps size increases 500kb.. Its not just this.. When ever I save useing the WEHelper same happens..

Please help
03-26-2007, 10:16 PM#2
Vexorian
For what is worth, if you later use the map optimizer on it the extra size gets gone.

But also, this bug is not present in grimoire which you can get from the newgen pack
03-26-2007, 10:58 PM#3
shakib_028
Quote:
Originally Posted by Vexorian
For what is worth, if you later use the map optimizer on it the extra size gets gone.

But also, this bug is not present in grimoire which you can get from the newgen pack


thanx Vexorian it reduced it was 1.89mb with WEHelper now its 1.22mb
03-27-2007, 12:08 AM#4
shakib_028
hey didnt mean to double post... jus hav a qustion for Vexorian


i tried useing the WEHelper n finished importing ut Caster System it gives me an error here:

Collapse JASS:
private timer array T
        private integer N = 0

how do i fix this??
03-27-2007, 12:09 AM#5
Vexorian
seriously man, stop using WEHelper, use the newgen pack (link at signature)