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Screens.

03-28-2007, 02:13 AM#1
Deck-boy
Now that the attachments are working for me, I just thought I'd upload these pictures from an old wc3 mod I was working on that is currently put on hold.

The terrain is okay - I think I could've done better but what the hey. . .

Thanks to Nasrudin, Black_Stan, Mc! and anyone else I forgot for the models!

Enjoy!
03-28-2007, 04:36 AM#2
Dil999
THE ANIME! IT BURNS!!
Nice terrain, I usually find it hard to make terrain look good from a units POV, but you do it well.
03-29-2007, 01:52 AM#3
Raydude
are the sewer water models?! cause i'm not seeing splashes under her feet....
lol, the names of the heroes need to be fixed XD from what i can see from here, your combat system is a series of pressing 2 buttons to slash or chop or stab or suicide XD
03-29-2007, 10:12 PM#4
Deck-boy
@Dil999: Thank you
@Raydude:
-They are water models - splash effects are/were meant to be established via triggers later.
-The heroes names weren't fixed because as I stated before, the project was put on hold.
-The combat system hardly even started due to the reason stated above.

I forgot to mention: these screens are old screens accumulated over a period of working on it, hence the reason for the project seeming to lack - but then again I wasn't showing my project: just the terrain.
04-03-2007, 06:05 AM#5
.Nightbringer.
Okay... I've got some opinions... on the terrain that is.
Since this is an old project you won't feel bad if I say the terrain... really... really needs work!

The Grass and ground patches that you've "mixed" together, just doesn't blend in well with one another, seriously... it lacks...
You got some nice custom models for the trees, the problem is that some trees just don't fit the atmosphere, also get more smaller doodads in there, lots and lots more, more pebbles, not rocks... just scale the rocks down... also scale grass down, get custom grass models, and change the feel of it a little more...

then there's that Sewer, you can just get rid of it all together, the pipes are placed wrong, the tile-set is wrong... hell everything is wrong with it, a sewer of that magnitude would require support structures firstly, like thin old collums, and not all the pipes would have to be that HUGE, and it's also unrealistic...

The Graveyard Pissed me off somewhat... it looks sooo... yeah.. let me leave it at that, and your open terrain at the end... hehe... let's just say the same as with the first few screenies, more doodads, wrong tilesets, and not a right atmosphere...

Well that's all teh Crit I'll give for now, but it's not that bad for in-game screenshots, might've worked better if you did it in a cinematic perspective

:)

Anyway, I'll rate ya 3/10

Nice try though...