| 03-29-2007, 03:28 AM | #1 |
I need player 1 (force 1) to see multiboard but not other players (force 2) I read previous threads and came up with this script. This after creating a varible for multiboard and for player1. I put these after I created the multiboard via trigger. Custom script: if GetLocalPlayer() == udg_Player then Custom script: call MultiboardDisplay(udg_Multiboard, true) Custom script: endif But it did not work I still get to see the multiboard when I join force 2 when I test my map. Can you find my mistake or tell me a better way of doing it. I am a newbie at this. Thanks |
| 03-29-2007, 04:08 PM | #2 |
All is fixed. All I had to do was to hide the multiboard before showing trough script. Maybe this thread will be useful for some people in the future. |
