| 03-31-2007, 03:26 PM | #1 |
Using the new jass world editor, i get new errors that i didnt get before; try putting this on the world editor assigned with the jass new gen pack. I updated the mapcompiler to the latest (*.0.3), still gives me an error on this: JASS:
local sound snd=CreateSound("Abilities\\Spells\\Undead\\LocustSwarm\\LocustSwarmLoop.wav",false,true,true,10,10,"SpellsEAX")
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| 03-31-2007, 03:31 PM | #2 |
Another error, attached image Wtf? |
| 03-31-2007, 06:35 PM | #3 |
Both of those parse fine for me with Grimoire/JassHelper (but I'm not using the latest version of helper). What is the error message you get for the sound thing? and The loc one appears to have that problem sometime during the struct stuff. Do you use structs in the map at all? |
| 03-31-2007, 10:44 PM | #4 |
Latest jasshelper can't reproduce invalid name "loc". In fact, the only way that error could happen is if the name of the local had invalid characters, but you just noticed, loc has no invalid characters... So this is very odd, I am also unable to make the first line you made cause an error. The only thing I can think about right now is that something in your map is causing jasshelper to have memory errors. Can't do much without checking the map directly |
| 04-01-2007, 04:58 PM | #5 |
This is weird. I solved all the problems by RE-WRITING the same lines that it showed me. Unnoticable characters maybe? Yikes. Thanks anyhow, and thanks for making this awesome thing. |
| 04-01-2007, 05:01 PM | #6 |
If you kept the old text it would be good to analize it for these characters |
| 04-01-2007, 08:55 PM | #7 |
Seems this little tool also solved some crash bugs that it had, and it also showed me a few divide by zero mistakes while testing the map. That's a really cool feature. I still have those characters in a backed up map, ill see if i can post it. |
| 04-01-2007, 11:40 PM | #8 |
This has happened to me before too, not on the JassNewGen pack, i'v had it in usual WE, JassCraft and some others, copy and pasting it how it was still gave errors, highlighting it all and rewriting solved it every time. There must be unseeable characters. Its really annoying though, the parser says syntax error for me in most cases, and im looking for something i did wrong, when i give up, i decide to rewrite it and its fine. And its not me not looking hard enough. |
| 04-02-2007, 03:06 AM | #9 |
The normal world editor never gave me warnings about it, nor did JassCraft. We just tested the map online yesterday, spamming an ability that used to crash for no reason, and whammo, no crashes. |
