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Problem with Geoset animation

04-01-2007, 03:18 PM#1
Callahan
A needed a geoset appears only during a certain sequence (1500-2000).So i've created a geoset animation that hide this geoset during others sequence with animated alpha :
Quote:
1500: 1
10000: 0
13333: 0
16667: 0
20000: 0
23333: 0
30000: 0
33333: 0
Linear interpolation type

And vice versa others geoset dosn't appear during this sequence (1500-2000) :
Quote:
1500: 0
10000: 1
13333: 1
16667: 1
20000: 1
23333: 1
30000: 1
33333: 1
The problem is that the first geoset anim work but not the second one doesn't that mean unwanted geoset appears during the sequence 1500-2000.
So why in the first case it does work properly and not in the seconds?

Edit:I forgot to mention that both geoset anim work properly in the model editor but ingame the 2nd geoset anim doesn't work at all.
04-01-2007, 03:22 PM#2
Rao Dao Zao
It may be that some bones are referencing your geosetanims; that often causes cockery.

Search for any bones with 'GeosetAnimId' lines (letter cases may be different), and change their number to 'none' as the following:

Code:
GeosetAnimId None,

If that doesn't work, get back to me and I'll think of some other potential issues.
04-01-2007, 03:43 PM#3
Callahan
nvm fixed by my own sorry.
In fact it was because the sequence 1500-2000 was the last sequence after 33333-35333 in the mdl so it wasn't the right order and it fucked up geoset anim.I just replaced it to the top.
04-01-2007, 04:22 PM#4
Rao Dao Zao
Ah, yes, sequences must always be in order.