HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

How does armor work?

04-02-2007, 01:09 AM#1
st33m
I really have no clue how the damage reduction for armor is calculated...
04-02-2007, 01:25 AM#2
TaintedReality
Quote:
Originally Posted by www.battle.net
Damage Reduction or Increases for Armor
For positive Armor, damage reduction =((armor)*0.06)/(1+0.06*(armor))
For negative Armor, it is damage increase = 2-0.94^(-armor) since you take more damage for negative armor scores.

and

http://www.battle.net/war3/pdf/armorattackdefense.pdf
04-02-2007, 01:50 AM#3
st33m
Ah, thank you.
04-02-2007, 01:53 AM#4
wussupallies
Also I read something about armor values not being counted over 15. Is this true? Is it editable in the Gameplay Constants? I looked, but couldn't find it and I question it's validity.
04-02-2007, 02:17 AM#5
TaintedReality
They count. Look at that chart in the link I posted. Around 15 the damage reduction increase for each point of armor starts to get pretty low, but it still counts.
04-02-2007, 03:05 AM#6
wussupallies
Quote:
Originally Posted by TaintedReality
They count. Look at that chart in the link I posted. Around 15 the damage reduction increase for each point of armor starts to get pretty low, but it still counts.
Ah, now I understand. The person must've just been saying that it might as well not be counted because in melee you can't really get your armor very much past that so it wouldn't make too much of a difference.
04-02-2007, 04:24 AM#7
grim001
Well those people are retarded because each point of armor is exactly as valuable as the previous point of armor.
04-02-2007, 06:31 AM#8
Ignitedstar
That's wrong, grim. The more armor you have, the less significant each point of armor becomes.

Let's say that each of point of armor gives a 4% damage reduction. Obviously, 25 armor does not give you 100% damage reduction. That's what your saying.

Even then, it's not possible to have 100% damage reduction unless you change the damage given by types of attacks in the Game Constants.
04-02-2007, 07:35 AM#9
blu_da_noob
Quote:
Originally Posted by Ignitedstar
That's wrong, grim. The more armor you have, the less significant each point of armor becomes.

Let's say that each of point of armor gives a 4% damage reduction. Obviously, 25 armor does not give you 100% damage reduction. That's what your saying.

That's not what he is saying. Increasing armour gives:
Decreasing returns on % damage reduction
Constant returns on increase in EHP (effective hp of a unit against armour-counting attacks)