| 01-10-2003, 10:50 PM | #1 |
Guest | Hi all, Okay, this is my first somewhat complicated map. Please try it out and tell me what you think. It is a 3-way capture the flag variant, where if your flag (an obelisk) is destroyed, you are defeated. Features: Random start location, your flag is always nearest flag to you. Waygates to gold mines, with booby-trap in certain instance. Booby-trap on gold mines when first mine is claimed, to slow computer (ok, so I can't play that well -- I need to have an edge on the computer). Item that gives you additional men in your home town (via triggers). Poison areas that do damage to those there. Defeat of flag removes all of their units. Known Bugs: Waygates special effect usually, but not always, plays. When transporting through Waygate, minimap does not ping. Booby-trap on gold mine doesn't always trigger (I need help nailing this down, I can't figure why) Much thanks to all those who helped me put this together! Final version coming soon (or later). ;) RobC |
| 01-11-2003, 01:16 AM | #2 |
Guest | Oops... that should have been an alpha release... wrong version of the file was available. The right file can be found at http://mywebpages.comcast.net/(3)3-wayCaptureTheFlag.w3m ... sorry 'bout that |
