| 01-10-2003, 11:43 PM | #1 |
Guest | Maybe I should post this in the skinning forum but... I have a new map idea I'm going to begin working on but I know it's going to require several new skins/models/buttons to make it look good. I'm not worried about the how-to's of modelling or skinning. I've done it before in other games (aka Quake/Half-Life) and the principal is pretty similar. I'm worried about the file size of my .w3m files. Any advice on how to keep the file size reasonable? |
| 01-11-2003, 09:27 AM | #2 |
No there isnt a good way to keep the size down... the only solution is not using custom files. |
