| 04-05-2007, 04:07 AM | #1 |
So in the native call SetBlightLoc(p, tgt, LCon_TargetRadius(level), true) (example from Rising_Dusk's Land Consumption spell) what does the player (first parameter) do? If I set it for Player(0), will it do something different than if I do it for Player(15)? |
| 04-05-2007, 04:09 AM | #2 |
I'm guessing if you set it to enemies of a player with some means of dispelling it they'll dispel it, but if not they wont? I'm making this all up though. |
| 04-05-2007, 06:22 AM | #3 |
I think it's kind of like the owner of items. It does absolutely nothing. At least that's what I'd assume. Blizzard has a way of doing stupid, pointless things, and I wouldn't be surprised if this was one of those things. |
| 04-05-2007, 02:17 PM | #4 |
It could have been that at first they planned to make blight owned by a person (unable to build on enemy blight, which sorta makes sense) but decided against it game mechanic-wise while still leaving it in the native. |
| 04-06-2007, 04:28 AM | #5 |
So, it doesn't matter which player I set it for? |
| 04-06-2007, 05:22 AM | #6 |
I do not believe that it matters. |
