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(8) Builders War Night Elves v Orcs v1.9b

04-05-2007, 10:22 AM#1
deadlysheep_1
This map is one where you have a base, and use workers to gather gold, which you use to buy units, a hero, buildings, and items. Once you create units, you send them into the circle of power in the corner of your base, where they teleport to the centre lane, where the units control gets handed over to the computer, which makes them attack move to the enemy's base. You win when your team kills the other team's main structure (either tree of eternity or stronghold), which are protected by a series of towers on your side of the middle lane. That basically describes most of the game, apart from heros.

For the cost of 250 gold, you can buy a hero from the tavern in your base, choosing from about 15 heros, all with either enhanced or custom spells. When you send them into the circle of power in the corner of your base, they will not become controlled by the computer, so you can control them yourself to assist your troops. There are 2 item shops in your base, where you can buy many items, some being combination items which require other items along with the recipe to create the item.

Although it may not look like it from a glance, this game has a lot of strategy in it. Upgrades play a big part in the game, with you and your team having to decide who is going to upgrade melee units, and who is going to upgrade ranged units. In a recent version, I added a feature, which I think plays a major role in the game. The six towers on each side, start of pretty weak, and after 5 minutes, they become level 2 towers, gaining 1000 health, and 25 attack damage. After 13 minutes, they become level 3 towers, gaining a further 1000 health, and 25 attack damage. This makes the strategy of booming (just massing workers to harvest massive amounts of gold) a lot more risky in the recent versions, because if they decide to rush, and straight away train as many units as possible, they could have 3 or 4 of your towers down within the first 5 or 6 minutes. I have tried to keep imports to the minimum, to make it a very easy game to host on b.net, with really fast downloading times.

This map is rather new, and although I have done some, I need a lot more people to do some testing on it. Please host the map just one or two times (more if you want), and give me some feedback/suggestions on it.

-DeadlySheep_1