| 04-06-2007, 10:36 PM | #1 |
I wanted to do this for my map. I have three bosses on my map see, and I wanted(well my bro wanted but I thought I should give it a shot) to do this: After the three bosses die(as in all of them, not one, not two, but three, yes the three of them), a final boss would appear. All i've managed to do is, when one of them die, the boss appears. But after I kill the three, I end up having three final bosses. I've been working on it for days to no avail of the correct procedure. Can anyone help? |
| 04-06-2007, 10:45 PM | #2 |
make a global array of booleans: bosses_dead each boss has an index in the array, like the first boss is bosses_dead[0], ext. When a boss dies, set its boolean to true. Check to see if all the booleans are true after that, and if they are, spawn the final boss. |
