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Black Mask

04-07-2007, 01:20 AM#1
Tide-Arc Ephemera
I'm probably extremely blind, but is there anyway to make black mask replace fog of war? For example, what I want is that instead of having the explored fog of war, I just want it to be black. No explored terrain, but just black, void and unseen.

Thanks ahead.
04-07-2007, 03:17 AM#2
Tide-Arc Ephemera
Bump. can someone please help me?
04-07-2007, 03:21 AM#3
Earth-Fury
Quote:
Originally Posted by Tide-Arc Ephemera
Bump. can someone please help me?
The general rule is that you do not bump threads that are less then a few days old, and more then a couple weeks old. (pre-mature bumping and necroing) You bumped after a few hours. Please don't do that.
04-07-2007, 04:47 AM#4
Tide-Arc Ephemera
The way I recieved it was that if other posts pile on top of it and it's unanswered.... sorry if I understood incorrectly...

bump lol

Does anyone know how to do it anyway? How to create permanent black mask...
04-07-2007, 04:51 AM#5
Earth-Fury
Quote:
Originally Posted by The Rules
Double Posting & Bumping
Replying to your own thread is known as "double posting." This is not permitted at Wc3Campaigns - use the edit button to make additional content in your post.
You can, however, reply to your own post in order to return ("bump") the thread to the top of the list as long as there has been no reply in over 48 hours, and the thread is less than 1 week old.
http://wc3campaigns.net/faq.php?faq=..._wc3c_rules_03

I suggest reading the other rules too, if your understanding of them is at that level. (Please don't take offense to this, I'm not trying to be mean spirited.)
04-07-2007, 04:59 AM#6
Hydrolisk
Just answer the question...
I have no idea. Sorry.
I don't think that's possible.
04-07-2007, 05:01 AM#7
Earth-Fury
Quote:
Originally Posted by Hydrolisk
Just answer the question...
I have no idea. Sorry.
I don't think that's possible.
It is possible, i've seen it done.

Tryed enabling black mask on a periodic event? Disabling then enabling it?
04-07-2007, 06:07 AM#8
Tide-Arc Ephemera
I tried enable/disabling it, that's only allowing it and disallowing it to exist... but there's a way to make it so that it's always there and doesn't go away...
04-07-2007, 06:12 AM#9
Earth-Fury
Trigger:
Untitled Trigger 001
Collapse Events
Map initialization
Conditions
Collapse Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Black mask across (Playable map area)
04-07-2007, 07:48 AM#10
Tide-Arc Ephemera
I'll try that, if it works, I'll tell you. At the moment, I can't quiet...
04-07-2007, 07:50 AM#11
Earth-Fury
It works. I tested it on a 32/32 dirt map.
04-07-2007, 08:04 AM#12
Tide-Arc Ephemera
kk, Well since it works, +Rep