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The Woods of Enmities

04-13-2007, 04:33 PM#1
Toink
I started continuing this project intensely, it's coming along nicely, with the new terrain finished I think it's finally making progress again.

Basically this is one of your typical AoSes, designed to have a high-quality terraining beauty and naturalistic feel. The effort I put on the terraining I will do the same with the heroes. The heroes will certainly be fun to play, each with a unique role that make it stand out from others.

The gameplay is simple, you train a Hero and push to the enemy encampment. There are hireable Heroes in which you can enlist to fight for your side, but these mercenaries don't come cheap. There are also workers which repair damaged buildings, summon race-specific towers such as a Trebuchet for the Humans and a giant willow which summons giant roots from the ground.

There are around 10 heroes that I will put for beta version, and release of beta will be around next week to the week after that, in short I will release a beta within 1-2 weeks.

Feast your eyes on some screenies :P
Hope you like them

The top lane seen from the Sentinel towers' point of view
Zoom (requires log in)

The view ontop of the hill just across the wall fountain as seen above

Zoom (requires log in)

The view from the point as seen above but facing the opposite angle

Zoom (requires log in)

This is identical to the first and second post, only it's the one near the human base

Zoom (requires log in)

Sentinel/Night Elf Heroes

Zoom (requires log in)

Alliance/Human Heroes

Zoom (requires log in)

So your thinking, "Wtf how'd a FF character get into that?" Well I'll be adding the storyling later.

For now I need your comments :P
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04-13-2007, 06:59 PM#2
White_falcon
cool terrain, I meant, fablous.
btw, is the half-naked guy in the last ss is Jackie Chan?
04-14-2007, 01:46 AM#3
Toink
Sashi Miyamoto.. Why?
04-14-2007, 09:54 AM#4
Captain Griffen
You mean Miyamoto Musashi?
04-14-2007, 10:49 AM#5
Callahan
remove that mural fountain on the first screenshot.
04-14-2007, 12:37 PM#6
Toink
For pete's sake wtf is wrong with fountain anyway? <_<
04-14-2007, 02:42 PM#7
Callahan
A mural fountain lost in a middle of a forest and wich is actually bigger than the wall is out of place.
And i've seen you took the idea from AoM but in AoM this is not just a fountain spammed from nowhere.
04-14-2007, 03:24 PM#8
Toink
There are only 2 fountains in the map, you call that spam? >_>
04-14-2007, 03:39 PM#9
Rising_Dusk
Quote:
And i've seen you took the idea from AoM but in AoM this is not just a fountain spammed from nowhere.
Since when has any map copyrighted the idea of putting a doodad-designed fountain in the middle of the map?
That's absolutely ludicrous.

(Gotta say though, it does look out of place)
04-14-2007, 03:46 PM#10
Ahougui
Quote:
Originally Posted by Rising_Dusk
Since when has any map copyrighted the idea of putting a doodad-designed fountain in the middle of the map?
That's absolutely ludicrous.

(Gotta say though, it does look out of place)


lower the fountain! lol Its floating or looks like it and the tip of the fountain is rising above the cliff behind it adding a even more funny factor if you level it out at least it would look a bit better.
04-15-2007, 02:48 AM#11
Toink
Would the RTS view see that? No.

But I did lower it anyways, it's just a small change so I don't see a reason why I should post another screeny just to show it's lowered and the doodads are lessened.

Thanks for the replies! Again.. :O
04-17-2007, 11:14 AM#12
Toink
Removed the blood elf guy right next to the Titan in the screeny and replaced with a gunslinger.

Just finished the first hero, expect to see a beta soon!
04-17-2007, 11:51 AM#13
SeruK
Quote:
Just finished the first hero, expect to see a beta soon!
Uh.
04-17-2007, 12:42 PM#14
Toink
Uh, just started it today. Doh, that's great news considering it's made with quality.