| 04-13-2007, 04:42 PM | #1 |
Excuse me, the text would have thus to be: I have a pair of heroes who have each one an ability based on metamorphosis, but when they die in the transformation and later I revive (by any means: reviving with triggers or by the taverns) they return uncontrollable and the ability based on metamorphosis becomes as if it was silenced. That I must do? When revive the hero to change it by another new unit? Change his owner? (because when he becomes uncontrollable it seemed that are controlled by the player Neutral Hostile) Remove the ability to him and then return it to it? |
| 04-13-2007, 05:00 PM | #2 | |
We don't speak retard language. You should read Earth Fury's tutorial first. Srsly, nobody understands that except you. Here : http://www.wc3campaigns.net/showthread.php?t=93313 Incase you are lazy.. Quote:
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| 04-13-2007, 05:11 PM | #3 |
Oh!!! Sorry!!!! The hero becomes uncontrollable (when die and then revive) and the ability based on the metamorphosis becomes disabled. |
| 04-13-2007, 07:30 PM | #4 |
SI the revive triggered? If so its because of a wait inbetween death and revive cuasing the game to forget who the owner o fthe unit is. |
| 04-13-2007, 07:34 PM | #5 |
So I would fix this with giving a command of not sharing the unit? |
| 04-14-2007, 05:54 PM | #6 |
The bug happens when the hero is killed during its transformation process, either while it goes back to its normal form or it becomes its morphed one. There is a simple way to work around this. It happens with Metamorphosis, Chemical Rage and possibly Avatar and Robo-Goblin, mainly since 1.18 patch which was supposed to fix something concerning morph spells as far as I'm concerned. To fix this bug simply give the ability a "unit duration" equal to 0, it will make the hero morph instantly but that's the only way to fix it as far as I know. I have submitted this bug a long time ago in Blizzard forums but it has not been fixed, yet it might be possible to make it happen in ladder. The circumstances are somehow hard to intentionally recreate without using triggers that coordinate actions. |
| 04-17-2007, 10:32 PM | #7 |
ok, thanks. Because still to 0,01 in slot of unit duration the bug happens. |
