| 04-21-2007, 11:25 AM | #1 |
Well this is probably a noob question but; In the Scenario\Map options theres a button where you can turn off and on "item classification" what does that mean? btw: is there any different between normal light and custom light? (edit) One more question:I'm making a inventory system (only for my map), so i made a ability based of inventory and added it to a item, and that worked pretty well but now i need to know how to go back to the first inventory... If thats possible without JASS? |
| 04-24-2007, 02:24 PM | #2 |
Turning off Item classifications means that a lumberpowerup wont be marked as a powerup so ppl who cant pick up powerups would be able to pick up the lumberpowerup i think. Normal light and custom light probably just determines sight or such, not exactly sure, but i dont thhink it does anything that realy important. For the inventory problem, try adding a unmovable item that on click has a dummy spell that when casts brings the player back to normal inventory. Hope i helped ![]() Be a pal, rep secret!!! ![]() |
