| 04-21-2007, 04:36 PM | #1 |
I am new with editing triggers, but not with using the world editor. How do you order a camera to zoom out or in from the current camera. Also, when I order a camera to rotate, it locks the camera. How do I prevent this? How do you make an overhead view? +rep for help |
| 04-25-2007, 01:30 AM | #2 |
ill try to explain. zoom out Camera - set distance to target to x over x seconds. rotate Camera - set rotation to angle over x seconds. for overhead, try playing around with Camera - set angle of attack to 90 over x seconds. |
| 04-25-2007, 04:00 PM | #3 |
Trigger: Camera - Set (Owner of (Casting unit))'s camera Distance to target to 1800.00 over 1.50 secondsYou can replace owner of casting unit to whatever you like, but this would be the action for zooming out. Too zoom in just lower the distance. as for rotating, you need to reset the camera or set it back to a desired position. Trigger: Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 secondsusing reset will however set it back to normal game camera, so if you dont want an abrupt zoom in, then set it back to the previous view or you can use Trigger: Camera - Apply (Current camera) for Player 1 (Red) over 0.00 secondsIf you have a preset camera, you can change (current camera) to the desired camera. |
