| 04-23-2007, 10:14 AM | #2 |
might want to attach the model. |
| 04-23-2007, 10:29 AM | #3 |
Excuse me? I've taken a screenshot from WE, the model is the 'Incinerate target' buff. |
| 04-23-2007, 01:28 PM | #4 |
that helps, looks like a simple job, but I doubt anyone wanted to go randomly searching for that model. |
| 04-23-2007, 02:46 PM | #5 |
Couple things about that model. First its just particle effects, so there's no verts or planes to manipulate. Second there is a blue tint around the edges because of the "zap" blp that is attached to it. It can be changed color wise, but it will increase the size of the mdx, so thats your call, I left it as it is. I didnt extract the blp but your likely looking at an increase from 2kb to around 10 or 12. That said, here a couple basic variations. The first is just a recolor with no changes to the particles. the middle 2 have a reduced size of the cloud effect. The last one has the beams enlarged and slowed a bit. There is a slight tint of yellow on the last one as well. Without color it kind of loses its effect, but that tint can be removed easily. |
| 04-23-2007, 02:57 PM | #6 |
Thanks! I'll try and check em out now. EDIT: It's quite what I wanted, but I didn't like those white gaseous particle thingies. Could you perhaps remove them? Pwetty pwease? :) |
| 04-23-2007, 04:22 PM | #7 |
the cloud in the center of the effect? |
| 04-23-2007, 04:31 PM | #8 |
cloud removed |
| 04-24-2007, 03:22 AM | #9 |
Thank you for removing and for the model :P |
| 04-24-2007, 11:39 AM | #10 |
np, enjoy |
| 04-24-2007, 12:34 PM | #11 | |
Quote:
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| 04-24-2007, 01:47 PM | #12 |
Whoops, I'm very very sorry :( Oh and looks like I forgot to dl the uncloudy one <_< I'm repping you right now. |
