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Bloodlust growth without bloodlust

04-26-2007, 04:40 AM#1
PsychoPif
I want to make my hero growth with one of his skill just like when he is the target of bloodlust. Only thing is, I can't base it off bloodlust, I need the roar skill, because of the %dmg bonus and armor bonus.

I cannot find it in the caster art. I also tried to change the size with Animation - Change size, but it does it in one shot and does'nt provide a glow. Anyone know if it's doable ?
04-26-2007, 04:48 AM#2
darkwulfv
My suggestion? Make a dummy bloodlust with no bonuses, just the size change. Make it cost no mana, so on and so forth. When the real spell is cast, have a dummy unit cast the bloodlust on your unit, and tada! Size change.
04-26-2007, 04:50 AM#3
Pyrogasm
Or (if you're using JASS) use a repeating timer that scales the unit x% every iteration.
04-26-2007, 04:56 AM#4
darkwulfv
Don't over complicate it Pyro. My method is easier, requires less knowledge of triggers, and is less brain-confussling. Your method is workable, but not as practical.
04-26-2007, 04:57 AM#5
Pyrogasm
Oh you shaddup or I'll edit your posts :D

You are, however, correct.
04-26-2007, 04:59 AM#6
Earth-Fury
Quote:
Originally Posted by Pyrogasm
Oh you shaddup or I'll edit your posts :D

You are, however, correct.
ohhhhh, congrats on that =D
[/offtopic]
04-26-2007, 04:59 AM#7
Pyrogasm
Aye. I feel special, Earth-Fury.
04-26-2007, 05:01 AM#8
darkwulfv
[offtopic]Shame shame, no [offtopic][/offtopic] tags! Thats -1 rep for you young man! [/offtopic]

But seriously. Go with my method, less room for error.

If you need it for a group of units, let me know and I'll tell you how.
04-26-2007, 05:24 AM#9
Pyrogasm
We definitely should have [offtopic] tags. Or at least [spam] tags....
04-26-2007, 11:50 AM#10
Rising_Dusk
Actually.
A custom bloodlust might not be the best idea.
Say for example you use bloodlust elsewhere and the buffs might override?

There's nothing wrong with triggering it when necessary.
Collapse JASS:
native SetUnitScale takes unit whichUnit, real scaleX, real scaleY, real scaleZ returns nothing
The native you should use.

It can also be done in GUI if need be.
04-26-2007, 12:12 PM#11
Conquestor
If he isn't going to be using Avatar/Magic immunity, couldn't he change it so spells/magic goes through magic immunity (I think its in gameplay constants, not sure), and give/remove a dummy avatar?
04-26-2007, 06:03 PM#12
PsychoPif
I tried with Avatar, but the model I use for the hero, Ancient Protector, Turn into his rooted version instead of just growing.

Also, I tried giving the bloodlust buff to the roar ability and he does'nt grow. I guess there is an hidden animation in bloodlust ?
04-26-2007, 07:16 PM#13
darkwulfv
Nonono, you need to trigger a dummy unit to cast bloodlust on your hero, not just give the buff. The buff does nothing to a unit, just adds SFX and a marker to show the ability is affecting the unit.
04-27-2007, 05:50 AM#14
Phish-Paste
Quote:
Nonono, you need to trigger a dummy unit to cast bloodlust on your hero, not just give the buff. The buff does nothing to a unit, just adds SFX and a marker to show the ability is affecting the unit.

But if another hero with a skill based off of blood lust casted the spell on the hero, he would be buffed indefinately, so the only way to go would be triggered.
04-27-2007, 07:28 PM#15
darkwulfv
Huh? I don't get what you're saying. Why wouldn't my method work?