| 04-27-2007, 11:22 AM | #1 |
Ok, I want to make a shop so that it can sell items for units to use BUT it can't have items sold to it (as in traded for resources). So, is there a way to make it so that there's a shop that sells items but doesn't pawn items? |
| 04-27-2007, 11:49 AM | #2 |
What im guessing is that you want it so when a unit tosses an item at a shop, it doesnt get any money back, Trigger: Im not sure if that will work completely IE: Sell cost of (pawned item) because im not at my comp with War 3 so I can't test but a trigger would look something like this. |
| 04-27-2007, 11:52 AM | #3 | |
Quote:
I try to avoid giving items a sell cost... because it says it sells for three gold but instead it gives two. What I want is so that you CAN'T sell AT ALL to a certain type of structure. |
| 04-27-2007, 01:31 PM | #4 |
try looking under objects properties for Stats - Can be sold or for the building Stats - Can buy items |
| 04-27-2007, 06:26 PM | #5 |
just remove the "shop purchase items" ability from the shop. It's in thier normal abilities field. |
| 04-28-2007, 09:50 AM | #6 |
Are you joking? This is something so... ugh... it's bleck. It aggravates me now... but anyway... |
