| 04-28-2007, 03:43 AM | #1 |
| 04-28-2007, 06:42 AM | #2 |
More doodads. Many more. It looks extremely bare the way it is. |
| 04-28-2007, 06:57 AM | #3 |
Coming along pretty well, but really needs more doodads. A shipyard is a place of trading, of constant activity, so I guess it should look a bit messy with crates, sacks and barrels all over the place. For the forest, maybe a few more doodads there, too. But mainly, I would change the road tile to a more dirt-like road. So that it looks a bit more rural. Anyways, nice job :) |
| 04-28-2007, 01:45 PM | #4 |
i dont like this rock texture (tile whatever) you used for the paths and walls. it has no varriation and didnt look authentic. the rest... welll more doodads... everyone said it bevore. |
| 04-28-2007, 03:21 PM | #5 |
there just aint much ship doodads so i left it mostly blank. Just really waiting for olof's 16-17th ship pack, been a few months, think he forgot bout it. |
| 04-28-2007, 03:33 PM | #6 |
I haven't forgot about my pack, and even if I decide to stop on the pack, I'll just release the models that are finished. Have patience. And btw, I dont think my ship doodads will mix well with B2M's highly realistic doodads, I make my doodads extremly wc3 styled on purpose. |
| 04-28-2007, 04:48 PM | #7 |
There's always ways i can fit them, there's some wc3 doodads in there too. When's the estimated time you'll finish on that pack anyways?? Fixed somethin and screenshotted. P.S. this shipyard is for war, not trading. |
| 04-29-2007, 10:24 AM | #8 |
I really like how the ship is coming along, but the only thing that I'm not too hot on is that the entire shipyard seems very ordered and organized. Everytime I've been in a shipyard, whether civilian or military, it was always a real gigantic mess with people going in every direction. Random stuff lying around. Piles of crates just sitting in the middle of the shipyard. Well, you get the point. |
| 04-29-2007, 06:27 PM | #9 |
it's a new ship yard, they didn't get a chance to get messy, hehe |
| 04-29-2007, 07:46 PM | #10 |
Well in that case... :) |
