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Removing Death Coil Effect

04-28-2007, 06:38 PM#1
Castlemaster
I'm making a spell based off of Death Coil and can't seem to remove the death coil <effect> (the green spiral, not the missile) even though I fiddle with it in object editor. Any ideas? Thanks ahead of time.
04-28-2007, 07:30 PM#2
Dil999
Did you change the buff (if there is one)?
04-28-2007, 08:14 PM#3
Castlemaster
Nope there is no buff. The effect is under "Art-Special" and when I modify it it doesn't change anything
04-28-2007, 08:55 PM#4
Dil999
Can you post a screenshot of all the art fields.. I'm stumped as to why it would be there.
04-28-2007, 09:02 PM#5
Castlemaster
I would if I knew how. (something with print screen, I'm not sure)

Under Death Coil it has the catergory "Art-Special" and the value is "Death Coil <special>, Death Coil (Neutral Hostile) <special>" and in my spell I changed it, but the effect still plays out in game as if I didnt change it.
04-28-2007, 09:46 PM#6
blu_da_noob
If you leave the field blank it will use the defaults. You need to create a new effect with no model and use that.
04-29-2007, 02:22 AM#7
Castlemaster
I tried replacing the model with several and the death coil effect continues to show up. I'll prob end up just triggering it.
04-29-2007, 06:20 AM#8
Zwan
wow, that spell is a pain.

The field you need is Art - Special, but the effect is hardcoded.

I edited the special art mdx for you, just import it and use:
Code:
Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdx
for the path, and set the Art- Special to the imported file.
Attached Files
File type: mdxDeathCoilSpecialArt.mdx (3.7 KB)
04-29-2007, 02:13 PM#9
Castlemaster
I really appreciate the help Zwan, rep'd
04-29-2007, 04:12 PM#10
vile
heh you can also use an empty file with 0 bytes and import it with the same name.
04-29-2007, 06:12 PM#11
Zwan
heh, seems you cant upoad 0 byte files.
Attached Files
File type: mdxDeathCoilSpecialArt.mdx (396 bytes)
04-30-2007, 08:51 PM#12
Hydrolisk
Or couldn't you just use CUSTOM: BLANK.MDL???
05-01-2007, 03:39 AM#13
Pyrogasm
No, Hydrolisk, you cant. As was said in an above post, the Death Coil effect is hardcoded. The only way to change it is to overwrite the model path.
05-01-2007, 07:43 PM#14
Hydrolisk
Oops, I thought it meant something else.
Sometimes I don't read properly.
I think I actually need glasses... later.
05-03-2007, 01:21 AM#15
DarthRevansith
now i´m curioss... if you override the death coild wityh a blank one will the original death coild spell work correctly ... or not ?