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Impale Effect

05-03-2007, 07:11 AM#1
Toink
Hi gais! It's me again, and with another request :P(kiss my ass if you don't like it)

Ok, what I need is very simple, probably just adding and/or changing the animation of the impale buff.

By impale buff I mean the big spike that shoots out from the ground and sending units into the air, not the smaller ones.

Just so you understand better..

Big :
Code:
 /\
|  |
|  |
|  |
Small Spike:
Code:
/\/\/\/\/\

I want the Big.

Ok here's what you do..

Make an effect based on the big impale buff, and add a birth, stand and death animation.

The birth anim should make it look like it shoots out from the ground, stand anim should just be standing there like a tree. Death anim should be the spike burrows back into the ground.

Oh and make it have flames to, I'd like a burning spike please :)

Sounds simple eh?
05-03-2007, 08:47 AM#2
Tide-Arc Ephemera
Abilities\Weapons\TreantMissile\TreantMissile.mdl

That COULD be an internal model that you're looking for, so just try that thing out first... or if it's not what you're looking for, I'm quiet sorry...
05-03-2007, 10:17 AM#3
Toink
You just don't get it do you? I wanted it to have birth, stand & death, meaning it shoots out from the ground and just stands erect there. If it's destroyed it goes back down into the ground.
________________________

Can anyone here actually just take 5-10 minutes out of their time and do this for me? :/
05-03-2007, 11:33 AM#4
Tide-Arc Ephemera
Hey I'm not a modeler, I just want to help. Jesus, you don't have to shoot me down for it.
05-03-2007, 11:49 AM#5
Whitehorn
Hey Toink. How about you take 5-10 mins of your time to read the tutorials that we spent HOURS making?
05-03-2007, 12:07 PM#6
Toink
How about you get someone to help me? I don't have any modelling programs and I never will. I suck at modelling more than anything else geez.

@Tide-Arc: I didn't mean to offend you by what I said :/ Sorry if I did..
05-03-2007, 12:15 PM#7
Pyritie
What about just reskinning those tentacles that the Forgotton One spawns?
05-03-2007, 12:26 PM#8
Whitehorn
Quote:
Originally Posted by Toink
How about you get someone to help me? I don't have any modelling programs and I never will. I suck at modelling more than anything else geez.

So, set yourself a target you can do by yourself. In case you hadn't noticed, almost every request here is not answered. Usually because the requester changes their mind within a day.

If you think modeling is so hard, appreciate that most people who took the effort to learn don't have the time to help random requests. This is why we made tutorials.
05-03-2007, 12:32 PM#9
Toink
@pyritie: Those are moving. They're pretty close to what I want but I don't want them swaying around. :/

@Whitehorn: I'm not gonna go out there and buy an expensive 3DSM just to follow a tutorial about animating. And I'm not gonna make up my mind, this is for a spell that I'm gonna make and this is really important.
05-03-2007, 02:33 PM#10
Veev
Who said anything about buying it? You're on the internet.

You could always set their animation speed to 0%. It probably won't be exactly what you want, though.
05-03-2007, 06:11 PM#11
Rao Dao Zao
http://www.oinkerwinkle.com

http://magos.thejefffiles.com/War3ModelEditor

If you can't handle those, you don't have the right to make requests.
05-03-2007, 09:32 PM#12
WILL THE ALMIGHTY
He PMed me, so I'll take the request.
05-04-2007, 12:30 AM#13
WILL THE ALMIGHTY
Done.
Attached Files
File type: mdxImpaleHitTarget.mdx (6.5 KB)
05-04-2007, 07:58 AM#14
Toink
Quote:
Originally Posted by Rao Dao Zao
If you can't handle those, you don't have the right to make requests.

Excuse me? I'm only requesting this model because I've tried practicing with those tools, and I really can't model for shit.


Quote:
Originally Posted by WILL THE ALMIGHTY
Done.

<3 & Rep
05-04-2007, 09:28 PM#15
WILL THE ALMIGHTY
uh... bug fixed.

I hope. Didn't bother to test it ingame.
Attached Files
File type: mdxImpaleHitTarget.mdx (6.6 KB)