| 05-03-2007, 02:20 PM | #1 |
Hi all! I have the following GUI related Questions: 1.I i use the "Damage Area" Trigger it also damages my own hero,allys and buildings. Can I avoid this? 2. I want an activatable Spell that activates Unholy Frenzy on the casting hero,so i create a trigger that creates a dummy unit. Now how can I order the unit to use the spell on my hero? |
| 05-03-2007, 02:38 PM | #2 |
1. I think you will have to use pick every unit in range... and add some conditions to the mix. 2. Use "Unit - Issue order targeting a unit" and choose Necromancer - Unholy Frenzy from the list. |
| 05-03-2007, 03:18 PM | #3 |
To 1. I mean not the area but that it damage myself. It should only damage enemy heros/units to 2.: The problem is that i want a stronger one that i made myself =/ |
| 05-03-2007, 03:39 PM | #4 |
To 1. Damage Area deals damage to all units it ignores the owner, type, etc. you have to pick all unit in range and let the caster/hero/or whatever deal the damage to the picked unit. To 2. Create the dummy unit and then order the last created unit to cast Necromancer - Unholy Frenzy on the casting unit (in this case the hero) and if you want to make a stronger just change the ability, don't really get what's your problem with this. 1st Trigger Example: Actions
![]() -------- or set it = the position of the trigger unit, but don't forget to clean up --------
![]() Custom script: call MoveLocation(udg_tmp_point,GetUnitX(GetTriggerUnit()),GetUnitY(GetTriggerUnit()))
![]() Set tmp_grp = (Units within 100.00 of tmp_point matching (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) equal True))
![]() Custom script: call DestroyGroup(udg_tmp_grp) |
| 05-03-2007, 03:57 PM | #5 |
1. Worked just didnt thought of that,thanks =D And with 2. my problem is, that there is a list of spells and you cant use custom spells |
| 05-03-2007, 04:04 PM | #6 | |
Quote:
Actually, just Unit - Order unit to cast Necromancer - Unholy Frenzy at target As long as you dont have two spells based on Unholy Frenzy on casting unit, you should be fine, IE: Summoner, in this map, most of the spells have the same base and it is very unpredictable when you summon... |
| 05-03-2007, 04:26 PM | #7 |
Yeah but i want it to have have 4 levels and every level the dummy should cast a stronger buff |
| 05-03-2007, 04:28 PM | #8 |
Just set the level of the ability for the dummy unit before ordering it to cast... |
| 05-03-2007, 04:47 PM | #9 |
The "Necromancer - Unholy Frenzy" simply sends textual order "unholyfrenzy" to the unit. The unit will attempt to cast ANY skill with that order string. |
| 05-03-2007, 07:36 PM | #10 |
People really need to take a look at triggers before asking a question :P |
| 05-04-2007, 06:23 AM | #11 |
Necromancer - Unholy Frenzy represents "unholyfrenzy," the spell string/order ID. Set the level of your custom ability then order it to cast blahblah ID. KK?kk. |
