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Two Spellbook Abilities on a Single Unit

05-03-2007, 04:07 PM#1
MercyfulJester
Tried searching for it, but didn't find any clear answer. Is it possible to have two different spellbook-based abilities with different spells in them on a single unit? I think I read something about changing the orderIDs or something along those lines, but that doesn't really tell me anything. If it requires something like that I'll probably need a step-by-step tutorial to understand what to do.

I'd also like to know if having two spellbooks will cause problems with triggers that add spells to spellbooks. Thanks.
05-03-2007, 04:22 PM#2
Captain Griffen
Stop being lazy and investigate a bit yourself.

Change the orderID...now, how could we do that...

How about we try using the object editor. It's what you use to edit abilities, after all...

That tells you all you need to know.
05-03-2007, 04:55 PM#3
MercyfulJester
Heh, it was pretty simple after all. I made the mistake of viewing just the raw data when I was quickly testing this a while ago, hence I didn't notice the correct field.

But thanks for the polite answer, it was very you.


Edit: and now I found the answer to my other question: no problems, the "dummy spellbook ability" just has to have the same Base Order ID as the spellbook you want that ability to be in.