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Monoculus

05-05-2007, 10:45 PM#1
Callahan
They're back!
NB:His lower part is underground he move like a worm.
It's a boss of my project.
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Attached Images
File type: jpgMonoculus.jpg (19.4 KB)
File type: jpgMonoculus2.JPG (18.1 KB)
05-05-2007, 11:05 PM#2
Shade987
the model is cool, but it seems a little monotone. I realize that's something to do with the ingame textures, but I just thought I'd comment.
05-06-2007, 02:25 AM#3
unwirklich
oh my good... this is cool.

...
could you try to make a beholder in the same style? such flying eye-thing which hovers through tunnels seeking the enemy?
05-06-2007, 02:32 AM#4
Mezzer
A beholder in WC3 would kick ass, but that's OT. The model looks nice, I like his expression. I would give him more shoulder space though, he's a bit scrawny as is.
05-06-2007, 02:47 AM#5
Mc !
Make the body less flat. Other than that, it looks nice.
05-06-2007, 03:05 AM#6
weeg2
Reminds me of all those adventure games i used to play. Definately boss material.
05-06-2007, 05:28 AM#7
Dionesiist
What animations does it use?
05-06-2007, 07:27 AM#8
Mordiggian
Reminds me of the Legend of Zelda :) Nice.
05-06-2007, 07:31 AM#9
rednek
omg that awesome, gj
05-06-2007, 10:06 AM#10
Callahan
Quote:
Originally Posted by Dionesiist
What animations does it use?
I made from Tree of life portrait.
05-06-2007, 10:11 AM#11
Dionesiist
No attack anim then?
05-06-2007, 11:58 AM#12
Callahan
It has the tree of life attack.
The tree of life portrait is a unit model with unused animation like the owl portrait.It even has an alternate forme.
05-06-2007, 07:23 PM#13
Callahan
This is how it look ingame
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Attached Images
File type: jpgMonocIngame.jpg (53.8 KB)
File type: jpgMonocIngame2.jpg (35.1 KB)
05-06-2007, 08:55 PM#14
Mezzer
Btw, is he gonna be publicly available or?
05-06-2007, 10:42 PM#15
Callahan
I don't think i'll submit it before world of genesia release.