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Skin me a Pharaoh

05-06-2007, 01:54 AM#1
Xatoga
Well, some of you may know/remember Ominous Horizons. It's a conversion mod to make the tauren, jungle trolls, satyrs, and nerubs each playable races. Currently theres almost all tauren stuff done, so I've begun work on the nerubians. Camel, who I'd normally get to skin, hasn't been on much recently so if anyone else would like to skin the Nerubian Pharaoh hero, then I'd ka-rep them and whatnot. He should have similar armor/exoskeleton colors to the Crypt Lord, albeit less chunky looking, and lots more gold ornamentation. I made a simple layout of his color/design scheme to kinda show what I mean. Anyways, please help if you can :D

The skin is in two parts, his body, and then his jewelry, armor, and back stuff. The medallion on his back should resemble a scarab.
Attached Images
File type: jpgpharoahpic1.JPG (17.0 KB)
File type: tgapharoah1.tga (768.0 KB)
File type: tgapharoah2.tga (768.0 KB)
05-06-2007, 02:55 AM#2
unwirklich
i planed to make a nerubian campaign long ago... i called them 'nerubiter' course i thought it sounded more egypt. skining them was fun.
have way too much to do at the moment but i like paintng nerubian skins, so i guess i will try it.

edit: it would be much easyer if you also attach the mdl. without it i guess there is no way to make the skin really fit the model.
05-06-2007, 08:01 AM#3
Dionesiist
I'll try this too (unwirk will almost certainly make a better skin, but what the hell?) But yes, we'll need the mdl... just remove anims and/or anything precious and post it... or pm us :P
05-06-2007, 02:46 PM#4
Xatoga
K cool :) Do you want the mdl or will you need the mdx as well? If you do need the mdx just say, heres the mdl and the new skin it uses, since before I had it on two seperate skins. Now I just gave it one bigger one.
Attached Images
File type: tganerubpharoah1.tga (732.4 KB)
Attached Files
File type: mdlnerubpharoah2.mdl (98.1 KB)
05-06-2007, 05:44 PM#5
Dionesiist
The model file is corrupted :| It gives me an error if I try to either open it with Vertex Modifier or convert it to MDX...
EDIT: Nevermind, it works
EDIT: Here's a Wip of what I've done so far :) BTW, you should fix the uv a bit, the fangs are wrapped horribly...
Attached Images
File type: jpgNJerub.JPG (58.3 KB)
05-06-2007, 11:35 PM#6
Xatoga
Cool looking, but he should have more carapace on his arms and whatnot. He's not undead, so he'd have more shell than a crypt fiend.
05-07-2007, 02:59 AM#7
camel's_hump
I see a bad unwrapping job:P Shouldn't dio try to follow the color scheme a little more?
05-07-2007, 03:03 AM#8
Xatoga
Yes. Thats why he needs more green and carapace and less undead looking. Or you could do something camel :P
05-07-2007, 07:19 AM#9
Dionesiist
No worries, I'll change the skin soon enough.. though if camel is here, then you might not need my help anymore :P
05-07-2007, 12:58 PM#10
THE_END
Ohh Dio doing a skin for us O0O0O
Also Xatoga, could you PLEASE send me the Embalmer model, it would make my job 5 times easier
05-07-2007, 08:20 PM#11
Xatoga
Sure. I just got exporting to work right, so I'll send it.

EDIT: Nvm, still working out some weird bug with the converted Embalmer... :/
05-07-2007, 08:46 PM#12
THE_END
Arggg
Just as soon as yea gets it converted send dat
05-09-2007, 01:38 AM#13
camel's_hump
Moo?
Attached Images
File type: jpgdoughnut.jpg (148.2 KB)
05-09-2007, 02:07 AM#14
WILL THE ALMIGHTY
A TALKING HEAD!

Doesn't look very pharoah.
05-09-2007, 02:13 AM#15
camel's_hump
That's cause I've barely done anything:P