| 05-06-2007, 09:08 AM | #1 |
Hello, I'm new here, and something is bothering me for a while: I have a map, the tileset is felwood I created a cinematic fade filter, selected White Mask, put all colors to 100% (transparency to 0%, of course), but I don't get a clean white, I get a greenish white, can someone help me? Btw, it depends on the tileset, on lordaeron summer was blueish I think Thanks in advance |
| 05-06-2007, 11:21 AM | #2 |
It's because the fade filters are shaded, so if the lighting is greenish (like in felwood) the fade filter will become green. There's basically nothing much you can do about it, a fade in the night will always be blueish. Anitarf and I are trying to create an unshaded fadefilter support for the cinematic system but besides that (and it isnt going very quickly :) ) you'll just have to go with what you have. |
| 05-06-2007, 02:42 PM | #3 |
Thanks, heh that really sucks....... :( I thought I saw clean white fade filter somewhere, but I think I was wrong I'm looking forward to that unshaded fadefilter :) |
