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Collision missile problem

05-08-2007, 06:51 PM#1
Silvenon
I have started using Caster System, and collision missiles were one of the coolest things, but here's the problem:

I have a dummy carrior swarm ability that releases a collision missile in that direction, but in some angles, the collision missiles hit the caster (when he's standing still), and I don't want that, can someone help me?
So is there a way to create a collision missile that ignores a certain unit?
05-12-2007, 09:57 AM#2
Silvenon
*BUMP*
05-12-2007, 10:44 AM#3
Tide-Arc Ephemera
You can't make it ignore certain units, but you can make the dummy unit from on offset, try make it so that the dummy unit is created infront of the caster, so that the caster is not inside the afflicted area.
05-13-2007, 12:12 PM#4
Silvenon
Thanks
05-13-2007, 12:41 PM#5
Vexorian
There's a whole forum for this. Anyways, sure you can make it ignore certain units. Just attach information to the collisionmissile so you can avoid to do damage when it is the creating unit and that stuff.
05-13-2007, 02:52 PM#6
Toink
Yeah, on the callback function include a 'if-then-else' statement to check whether it is a valid target.

And your avatar reminds me of.. vile :D
05-14-2007, 05:56 PM#7
Silvenon
Yeah, now I see it! How could I be so stupid? Thanks a lot :)