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Divert player income - details?

05-09-2007, 04:37 PM#1
Bsycho
how does 'divert player income (tax)' work?

rounded down, rounded off?

what if it diverts to multiple players:
will it divert equally (p1 gives 10% to each p2, p3 and p4)?

or one after another (p1 gives 10% to p2, gives 10% of the remaining 90% to p3, 10% of the remaining 81% to p4...)?

greets, bsycho
05-09-2007, 04:46 PM#2
Toink
It should be self-explanatory..

Diverts a % of the players Gold/Lumber income to another player(yes only 1)

So if Player X gets 100 gold, a % of it goes to Player X

If it diverts to multiple people then I'll give you an example..

Player 1 gets 100 gold

You divert 10% of his gold income to players 2, 3 and 4

10% of 100 goes to player 2
that leaves 90 gold for player 1
10% of 90 goes to player 3
that leaves 81 gold to player 1
10% of 81 goes to player 4
that leaves 72 gold for player 1
05-09-2007, 06:55 PM#3
Joker
Your gonna want to trigger that yourself. When it says "taxes", its refering to the upkeeps
05-10-2007, 03:18 PM#4
Bsycho
ok lets say i want to share lumber. it doesnt has to be percent, but maybe 1 lumber per player per 10 lumber harvested.

i cant find any fitting events or does the ability 'return lumber' apply every time a unit drops resources at the lumbermill (or similar structure)?
ideas?
05-10-2007, 03:37 PM#5
Toink
It automatically does that once you divert it. I think..