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Dofus Arena

05-09-2007, 05:16 PM#1
Nazra7
I am now working on my 2nd map called Dofus Arena. If anyone here has played dofus arena before, let me say it's not going to be exactly like dofus arena. Instead it will be atype of hero arena, in which is played turn-based kind of like warlords 3 if anyone has played that old game. But it is going to be good it will have a very unique turn based system this is, of course if it's possible to make it turn-based. I did try to make one turn based game and it did not turn out so well. But I have faith this time. and a little more experience.

In this map your goal is to simply to kill the other teams characters until they have no more. You will pick and make 5 characters fully equiped and all, you will choose thier skills. if the character you play dies which you only play one at a time the next one comes out.

You may purchase items in game that you can't equip on your character at the begining. Each time a character kills another they will level up, with a max level of 20. and each character starts at level 1.

By leveling you gain stat points like in my last map, except when you gain 1 stat point worth +5 to one attribute. In this your type of weapon damage will also be effected by your attributes, if you have afire damage weapon, it will be more powerful with more intelegence.

this game will be FFA between a max of 12 players. there are 12 random starting/repawn spots on the field in which you start or respawn.

This map will alot of the same data in my last map, but will also have alot better combat system, to use a skill or weapon in battle while it's your turn, you must have the required amount of Action Points. everyone starts with 6 ap and 3 mp move points. When it's a character's turn it will display thier public stats to everyone via game messege.

During the game there will be 1 universal camera with is locked to the character whos turn it is currently. This will allow everyone to see what they do. And this camera will be far enogh away to see what is going on.

The combat system will have +dmg +dmg% +heals +summonable creatures +mp +ap +range and negetive of all of those too.

When you create acharacter there will be all 20 default skills for each character from the original dofus game. But you can only choose 5.

Now, I'm not sure if I can do all of this but this is what I will try to make the map like as much as possible.

Any suggestions are welcome.