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ALOT of creativity needed for hero spells

05-11-2007, 01:54 AM#1
Dooblivion
Ok so here's what I need you people to help me with:
In my map i've got about 30-40 heros on my map and I'd like at least one unique spell for each. It's geting very long because each hero has aobut 4-5 spells each so you can understand that. So please to make it go faster for me :) help me out.
-I need some AOE
- Some fire, ice, lighting, spells
- Some healing spells- also protective spells like: Divine shield, spirit link
- Auras
- Melee attacks- Thunder clap (is also AOE)
- Specials
- And maybe some item spells
Try puting more the just: Chain lightning, Forked lightning, Frost nova
Be creative
Good luck
Making this clear: I don't want you people to do the work only to post about like 10 spells(not per person, with everyone who posted) idea to speed up the making of my map because I'm realy geting bored with trying to find more spells for my heros.


And this time I used good grammar...HAPPY? O ya...manners to...
05-11-2007, 02:30 AM#2
Pyrogasm
Let's get this straight: we're not here to do stuff for you.

If you want suggestions, say it in an asking-for-suggestions manner, not in an "you need to do x" manner. Additionally, do you seriously expect us to be able to suggest 30-80 ability ideas?

If you have 30+ heroes that each have only 1, maybe 2, unique abilities, wouldn't it be much smarter to have 10-15 heroes that you can fully flesh out with all completely unique and hero-specific abilties?

Quote:
Originally Posted by Dooblivion
-I need some AOE
- Some fire, ice, lighting, spells
- Some healing spells- also protective spells like: Divine shield, spirit link
- Auras
- Melee attacks- Thunder clap (is also AOE)
- Specials
- And maybe some item spells
Could you kindly enlighten me as to what types of spells this doesn't include?
05-11-2007, 02:34 AM#3
zen87
search your own spell here

http://wc3campaigns.net/resources.php?f=647

------

and speak with proper manner for god's sake
05-11-2007, 02:44 AM#4
Dooblivion
I am searching my own spells I got already about 20 right now. I just want some to help me so it goes faster. I've about 100 of them to do... it's really starting to be long. Just post about 20 or so and it'll good...in fact put 10 if you want( not 10 per person, 10 spells idea for everyone altogheter who posted)
Speak with proper maners...
ughhhh *sight* ok.
05-11-2007, 02:47 AM#5
Pyrogasm
Quote:
Originally Posted by Dooblivion
Speak with proper maners...**** ***
ughhhh *sight* ok.
Do it. Really.

For example, look at this thread and see how I asked for suggestions.



And... my god! Your signature is retarded.
05-11-2007, 02:55 AM#6
Dooblivion
AAAAAAAAHHH ty
I'm realy tired of the : I am anti -txt tlk.
something like that...like on your signature :P so I felt like saying that.
if you want i'll change it. It's probably gonna take time before I get into super manners and grammar because i'm a 13 year old person that doesn't care about my text quality when i'm typing on the computer. In real life i write beter eventually. I'm even puting a little effort into this
05-11-2007, 03:43 AM#7
Pyrogasm
It's not that I want you to change it, it's that it just looks dumb. That's all; it's your personal image.


Glad you changed your manners!
05-11-2007, 10:24 AM#8
Tide-Arc Ephemera
Eh... I suck at scripting good spells, but I'm good at setting up things like ideas...
____

Pyrolectric Influence - Breaks a seal of unimaginable destruction, cursing all nearby units. As long as units are cursed, they will take lose 50 mana per second, but if they cast a spell, they will lose the curse but take damage equal to the cost of that spell minus 1000.

Illusory Wind - Calls forth winds of the mind undone. If a unit is hit by a bolt of wind, they will receive 50 damage and an uncontrollable illusion of it will appear, attacking that unit.

Polar Wind - Calls forth winds of the frost. If a unit is hit by a bolt of wind, they will receive 50 damage and get encased with ice, rendering them helpless.

Burning Wind - Calls forth winds of the flame. If a unit is hit by a bolt of this wind, they will receive 50 damage and get lit on fire, dealing 10 damage per second for 12 seconds.

Thundering Winds - Calls forth winds of the storms. If a unit is hit by a bolt of this wind, they will receive 50 damage and four sparks will randomly fly, dealing 35 damage and jumping to another nearby unit. Sparks have a 15% chance of stunning for 2 seconds.

Zodiac Winds - Calls forth winds of the elements. If a friendly unit is hit by a bolt of this wind, they will be healed for 300 hit points and another 50 hit points per second for 3 seconds. If an enemy unit is hit by a bolt of this wind, they will receive 50 damage and a bolt of energy will instantly appear, burning 50 of their mana and have a 15% chance to instantly stun that target for 2 seconds. If a unit is stunned in this way, nearby enemy units will also receive 35 damage.
___

Those are my ideas, probably Zodiac Winds was overworded, but hey, it's my contribution.
05-11-2007, 11:17 AM#9
IVIajinSCV
Brainbug - Fires an small arrow that contains a little insect that will inflict 25 damage/sec. Also the target won't be controllable any more and moves like a mad cow into random directions (running around) Lasts 10 seconds. If the Brainbug kills the target, a small unit will spawn (the bug) at the location of the died unit and it will run to the closest nearby unit to wrap up his brain. If the targeted unit survives the bug (after 10 secs), the bug will die. Only organic units with brains can be targeted

Coma - Turns the targeted unit into a coma, Pausing/stunning the unit, but regaining hitpoints twice as normal. At a random time between 2-20 seconds the unit will awake. 30% chance that the unit won't wake up from it's coma and die unfortunatly.
05-11-2007, 03:50 PM#10
Zazzadar
Blinking Totem - Places a Blinking Totem on the ground that can be activated at any time [The Totem has its own ability that you use.] destroying the Blinking Totem, but moving the hero to its location instantly.

Avenger's Aura - All damage done to units under the effect of Avenger's Aura is shared with the Hero [Possibly 10/20/30%], should the Hero die all units that were under the effect of Avengers Aura will gain a boost to their damage [Possibly 10/20/30%] for 10 seconds.

Feint Strikes [Toggled On/Off] - Toggled on: Replaces the Hero with an Illusion that strikes for no damage. Toggled Off: The Illusion stuns its current target, and fades away. The Hero then appears behind the stunned target and attacks in rapid succession as many times the Illusion did, but with real damage.

There's three, possibly imbalanced, possibly too flashy and impractical, but hey the ideas are there, improvise. Good luck with the map
05-11-2007, 03:54 PM#11
Whitehorn
Can you give us more info on the map?

Why have 40 heroes with 1 unique spell, when you could have 8 with 5 unique spells?

Does each hero have a specific role in the map? Or are they 40 randomly themed units?

Just asking for some more info so we can post ideas that would better relate to your objective.
05-11-2007, 04:14 PM#12
Fulla
Much better of to start of small and focus on quality heroes with quality spells.
Starting of with 40 heroes straight away will be very difficult and time consuming.
05-11-2007, 04:44 PM#13
Rising_Dusk
Quote:
Please, have you even tried using your brain? If you can't make shit up with your brain you're never gonna finish your map.
Who the hell are you to be flaming other people?
Getting into a flame war won't make anything better.

I wouldn't say you give 13-year olds a good name yourself either.
05-11-2007, 04:46 PM#14
Toink
I didn't consider that a flame though :/

I mean I just wanted to point it out to him. I didn't actually say that to flame him.
05-11-2007, 06:08 PM#15
Dooblivion
lol Pyrogasm tha'ts funningly insulting (is that a word). Glad you're happy with my manners now.

no they don't have a specific role they're just picked like that. And if I made 8 spells only for one hero...i'd have to do so manyyyyy.
Wow people I love your ideas...

...ok I use my brains... and I don't give if it takes me a year to finish this map because it's something that keeps me busy and I kinda like it. Stop saying what I have to do or not because you're starting to anoy me
What the hell does flame mean anyway...if that's to provoc me...it's real a bad provocation
toink we're is it said in my text that I have a god-given brain. I checked some of the ressources. I have about 30 spells now and yes they are pretty good ideas.