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Transforming with other skills

05-12-2007, 12:09 PM#1
drachir
Hello,
Im making a map now but i cant figure out how to make a transform, but still hold the skills for when he transforms back.
As it is not timed, im using the replace trigger.
Here is what i have now :
From tauren to cat:
Trigger:
Collapse Events
Unit - A unit Starts the effect of an ability
Collapse Conditions
(Ability being cast) Equal to Cat Form
Collapse Actions
Unit - Replace (Casting unit) with a Cat Form using The old unit's relative life and mana
Selection - Select (Last replaced unit)
Hero - Set (Last created unit) Hero-level to (Hero level of (Casting unit)), Hide level-up graphics

From cat to tauren

Trigger:
Tauren Form
Collapse Events
Unit - A unit Starts the effect of an ability
Collapse Conditions
(Ability being cast) Equal to Tauren Form
Collapse Actions
Unit - Replace (Casting unit) with a Tauren Druid using The old unit's relative life and mana
Selection - Select (Last replaced unit)
Hero - Set (Last created unit) Hero-level to (Hero level of (Casting unit)), Hide level-up graphics

Should I use the demonhunter ability instead? Or should i use variables? I searched for an hour but couldnt find anything.. :(
05-12-2007, 01:32 PM#2
Vexorian
Don't ever use Replace unit for morphing, or for anything whatsoever.

Use the demon hunter's ability, it was designed for that... If you need flexibility then you may try using chaos, in the case of morphing if the result unit type doesn't have the abilities you will have to set the previous abilities to permanent

Also, if you don't want the abilities to be available during morphing, you can just disable them for the player
05-12-2007, 02:23 PM#3
drachir
Ok, thank you very much , ill try that.
But if i disable some abilities from cat form while in tauren form, do they still show up or not?

EDIT: Ok, i set time to 0, which means it will last forever, so thats working okay.. only the problem is that it doesnt take the skills of the alternate form unit, nor stats. Cant seem to find it..
05-12-2007, 02:48 PM#4
Vexorian
they don't show up.
05-12-2007, 02:59 PM#5
drachir
Yea okay, but i cant seem to find where to change it.. i checked at the object editor.. i looked at all things and couldnt find anywhere to find it.. do i need to do it with triggers? Im searching on the forums now aswell.

EDIT: I think i found it in a topic, just do it with triggers and add ability :) gonna try it now.
05-12-2007, 03:33 PM#6
moyack
And what about bear form ability??? it works pretty good and you can set different abilities for each form.
05-12-2007, 03:39 PM#7
drachir
I already changed it now to metamorphosis: what i got now =

Trigger:
Cat Form
Collapse Events
Unit - A unit Starts the effect of an ability
Collapse Conditions
(Ability being cast) Equal to Cat Form
Collapse Actions
Player - Enable Claw for (Owner of (Triggering unit))
Player - Disable Wrath for (Owner of (Triggering unit))

Ofcourse im going to add more abilities etc, and gonna experiment abit too. Ill add a other methamorphosis for going back. With enable/disable and stuff you can do it very easy

Only one thing i cant find out, how to change attributes and the main attribute, and how much each attribute gives.