HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Why wont my skin be able to be converted?

05-17-2007, 07:53 PM#1
Arowanna
Hey!

This is my first skin i ever done to WC3 but I can't convert it and Im getting angry now couse i just want to se how they look like in WC3 TFT (in-game).

BTNTauren Warlord.tga

DISBNTauren Warlord.tga Tauren Warlord

Tauren Warlord.tga

Click image for larger version

Name:	Tauren Warlord (jpg).jpg
Views:	31
Size:	43.9 KB
ID:	25484 Tauren Warlord (JPG)

(Sorry, you have to save those images to open em)
(Couse I don't know how to upload em)



( BTW : Thanks Archian for making the chainmail tutorial )

Mail me at:[email protected]
If u now want to help me!
05-18-2007, 08:25 AM#2
olofmoleman
What programs do you use for converting?
05-18-2007, 09:22 AM#3
Arowanna
olofmoleman: What programs do you use for converting?

Awnser : Im using WC 3 Image Extractor II but when im trying to convert em in to BLP file it's just says: The file C:\Documents and Settings\Adrian\Skrivbord\Warcraft Tools\Skins\Tauren (mail)\Tauren Warlord.tga has an unsupported compression

PS : Im using Jasc Paint Shop Pro

And I don't know why
05-18-2007, 10:29 AM#4
Arowanna
Okey... I used Warcraft 3 Viewer now and the image successfully converted to BLP... But how can i use it in the World Editor now?

Tauren Warlord(blp).BLP

(Yes Im a noob I know)
Attached Files
File type: blpTauren Warlord(blp).BLP (160.2 KB)
05-18-2007, 01:11 PM#5
Vexorian
There's a skin importing tutorial in the tutorials section, use it.
05-18-2007, 01:16 PM#6
Arowanna
Vexorian : There's a skin importing tutorial in the tutorials section, use it.

Don't i need to "unwrap" it or something? And Im a dumb ass, I dont even know how to import a model from a website, sigh....
05-18-2007, 01:20 PM#7
DALE!NBLACK
Import the skin using the Import Manager and double-click the resource. In the dialogue window that opens tick the "Use custom path". In this box you need to type the path of the skin you want to replace. I.e if you wanted to re-skin Arthas you would type the path for Arthas' skin.

To get the path, use an MPQ editor.
05-18-2007, 01:33 PM#8
Vexorian
please learn to quote.

Quote:
Don't i need to "unwrap" it or something?
you are seriously confused.

Tutorials\Tutorials for beginners\How to import skins?
05-18-2007, 01:36 PM#9
Arowanna
Quote:
Originally Posted by DALE!NBLACK
Import the skin using the Import Manager and double-click the resource. In the dialogue window that opens tick the "Use custom path". In this box you need to type the path of the skin you want to replace. I.e if you wanted to re-skin Arthas you would type the path for Arthas' skin.

To get the path, use an MPQ editor.

DALE!NBLACK :

And where do I find a "MPQ editor"?
05-18-2007, 01:43 PM#10
DALE!NBLACK
From this site, or the Hive Workshop.

http://www.wc3campaigns.net/showthread.php?t=85816 for Windows.

http://hiveworkshop.com/resources_new/tools/343/ for Mac.

I think you mentioned some Windows software, so the top one should work for you. It's the thing you use to extract the texture to begin with.

Btw, can you post an export JPG of your skin?
05-18-2007, 02:24 PM#11
olofmoleman
Warcraft 3 Viewer is also fine for finding the paths.
05-18-2007, 02:35 PM#12
DALE!NBLACK
Aye, oh, and I forgot to add that you must 'restart WE for the changes to take effect'.
05-18-2007, 08:11 PM#13
The Demonhunter
dont bother with the MPQ editor. After you saved the .BLP you were able to see the tauren chieften model skinned oyur way in the viewer, correct? if so then whatever the path you saved it to is the path.

example: if I do a skin for the forest troll, I save the .blp to

C:\Program Files\Warcraft III\Units\Creeps\ForestTroll

when I upload the skin into the world editor I use the uploader in the editor and change the listed path to

Units\Creeps\ForestTroll
05-19-2007, 06:48 PM#14
Arowanna
Quote:
Originally Posted by The Demonhunter
dont bother with the MPQ editor. After you saved the .BLP you were able to see the tauren chieften model skinned oyur way in the viewer, correct? if so then whatever the path you saved it to is the path.

example: if I do a skin for the forest troll, I save the .blp to

C:\Program Files\Warcraft III\Units\Creeps\ForestTroll

when I upload the skin into the world editor I use the uploader in the editor and change the listed path to

Units\Creeps\ForestTroll


But what path is it for my tauren then?
units\orc\HeroTaurenChieftain\HeroTaurenChieftain is that the right one then?

And one more thing: Is there a tutorial for the MPQ editor?
05-19-2007, 06:48 PM#15
The Demonhunter
the path is

textures\HeroTaurenChieftain

make sure that is where the file is located on your hard drive when you try to upload it.