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Warcraft III - The Rise of the Old Gods

05-21-2007, 11:34 PM#1
shady94
Warcraft III - The Rise of the Old Gods is a campaign that takes place a few months after the end of Warcraft III - The Frozen Throne. So far, it has been developed by me only and the few people I downloaded models from and the people I used a tutorial from. It will have 5 campaigns with 5 maps each, and about 3 cinematics each. I have been working on it for a couple of weeks. Each original race will have one more unit, with a tier 3 building and upgrade. I will also include a new race that contains the Nerubians mainly, but also the Faceless and the Unbroken Arthas fought some where in the Blizzard campaigns. I have a techtree that is going to get a bit of editing for what I'm calling "The Forgotten". I used MCV's tutorial for adding a 5th race, so I'd like to thank him.

The Cult of the Spider is the first campaign, in which the remaining Nerubian Lords decide how they should rid the Scourge from Northrend. They decide to ask the Faceless and Unbroken Ones for assisstance, under the condition that the Nerubians help them with their goal as well. With good intentions can come worse results.

Forgotten Techtree (I will say if I need a new idea for a name) -

The Forgotten

UNITS
Tier 1
Forgotten Warrior (Requires Scorched Forge)
Webspinner (First Unit Available)
Arachnid Slave Driver
Sludge Slaves
Tier 2
Acid Bombardier (Tier 2 Unit for Creature Cave, Siege)
Blue Drake (Tier 2 Flying Unit for Creature Cave, Shop Flyer)
Nerubian Seer (Support Caster)
Dark Magician (Offensive Caster)
Broodmother (Shop Caster)
Tier 3
Giant Worm (Tier 3 Unit for Creature Cave)
Insectoid Flyer (Tier 3 Flying Unit for Ziggurat)
Deathmonger (Tier 3 Ownage Device Unit for Nether Abyss)
Void Shifter (Tier 3 SemiOwnage Unit for the Void Temple, has the Ethereal Form Ability, can learn Dimensional Shift)

BUILDINGS

Tier 1
Nerubian Den (Base)
Ziggurat (Barracks)
Scorched Forge (Mill)
Dwelling Pit (Food)
Altar of the Spider (Altar)
Hatchery (Base Defence)
Treasure Trench (Shop)
Tier 2
Nerubian Haven (Base)
Creature Cave (Factory)
Deepening Temple (Magic)
Tier 3
Nerubian Hive (Base)
Nether Abyss (Ownage Device Production Facility)
Void Temple (Semi Ownage Unit Production Facility)

UPGRADES

NEED IDEAS (Mill Armor1)
NEED IDEAS (Mill Damage1)
NEED IDEAS (Mill Armor2)
NEED IDEAS (Mill Damage2)
Adrenaline (Melee1 Upgrade)
Web (Ranged1 Upgrade)
Burrow (Upgrade, effects all Nerubians)
NerubianSeer/DarkMagician Initiate/Adept/Master Training (Magic Training)
Sex Organs (Shop Caster Training)
Poison Glands (Most unit training)
Nether Touch (OwnageUpg)
Dimensional Shift (SemiOwnageUpg)
Backpack (Forgotten) (Backpack training)

UNIQUE

Building Construction:
Sludge Slaves use mana to make buildings, Slave Drivers can channel mana from them to the Sludge Slaves to provide them with mana. Very fast build time.

Last Resort Defense:
Sludge Slaves can sacrifice themselves for a lot of gold to transform into a Forgotten Eye

Food Building Defense:
Garrisoned units regain health and mana over time.

Items:
Lifesteal Orb

HEROES

Nerubian King
Strength Hero

Hive Matriarch
Agility Hero

Death Priest
Intellect Hero

Mutation Lord
Intellect/Strength Hero

Ability ideas* (I haven't started with the abilities, or ideas for them at all really)

WHAT I'VE DONE

The Cult of the Spider -

Prologue - Pursuit of Vengeance:
Terrain - 99% (Might need some extra stuff here and there)
Triggers - 80% (Some things need fixing)
Imports - 75% (Need to find out how to get my custom loading screen to work)
Editing and Placement - 99% (Might need some extra stuff here and there)

Chapter 5 - The Icecrown Fortress:
Terrain 15% (Just did a few things)
Triggers - 0%
Imports - 5% (Got a couple models)
Editing and Placement - 5% (Barely Anything)

WHAT I NEED HELP WITH

(will give credits)
Tons of Models and Animations:
Sludge Slaves - Sludge Minion, need animations
Acid Bombardier - Need Model
Dark Magician - Need Model
Giant Worm - Need Model and Animations
Insectoid Flyer - Need Model and Animations, thinking about Silithid Model
Nerubian Den, Haven and Hive - Need Model and Animations
Dwelling Pit - Need Model and Animations
Altar of the Spider - Need Model and Animations
Hatchery - Need Model and Animations
Treasure Trench - Need Model and Animations
Creature Cave - Need Model and Animations
Deepening Temple - Need Model and Animations
Nether Abyss - Need Model and Animations (I'm thinking and upgraded version of the Sacrificial Pit)
Void Temple - Need Model and Animations

WHO HAS HELPED ME/IS HELPING

MCV - His Tutorial Helped
Callahan - Nerubian Guard Model
Cookie - Hive Matriarch Model

Alright, don't think I missed anything.
05-24-2007, 02:12 AM#2
shady94
Hump De Bump pplz!
05-24-2007, 02:19 AM#3
Undead_Lives
It's a good idea, but if you're looking for modellers...well there's not many that will jump right into a project with just an idea.
05-25-2007, 10:13 PM#4
shady94
true dat, well im really just lookin for constructive criticism right now. so, post your criticism people! i command you! lol
06-22-2007, 01:39 AM#5
The Curse
Hmmn, if it's about the Old Gods, shouldn't C'thun show up somewhere along the line? You can use the Forgotten One Model.